Fixed a land tap issue with Hermit Basic
Posted: Tue Sep 27, 2011 4:53 am
Unlocked the new Hermit mode, noticed mountains wernt tapping. Turns out the reason was that in the rules the card was refered to as "Mountains" Where as the card is actualy called "Mountain" the only magic land thats plural is Plains.
Code: Select all
name=Hermit Druid Basic
unlock=prx_timreh
[INIT]
mode=hermit
[PLAYERS]
life:18
offerinterruptonphase=draw
auto=sethand:5
auto=shuffle
auto=draw:handsize
[email protected] my draw:draw:1
auto=maxPlay(land)1
#Lands Mana Rules
auto=lord(Plains|MyBattlefield) {T}:Add{W}
auto=lord(Island|MyBattlefield) {T}:Add{U}
auto=lord(Swamp|MyBattlefield) {T}:Add{B}
auto=lord(Mountain|MyBattlefield) {T}:Add{R}
auto=lord(Forest|MyBattlefield) {T}:Add{G}
#Mana Empties from manapool at the end of each phase
[email protected] untap:removeMana(*)
[email protected] upkeep:removeMana(*)
[email protected] draw:removeMana(*)
[email protected] firstmain:removeMana(*)
[email protected] combatbegins:removeMana(*)
[email protected] attackers:removeMana(*)
[email protected] blockers:removeMana(*)
[email protected] combatdamage:removeMana(*)
[email protected] combatEnds:removeMana(*)
[email protected] secondmain:removeMana(*)
[email protected] end:removeMana(*)
[email protected] cleanup:removeMana(*)
#reset Creature damage at the cleanup phase
[email protected] cleanup:all(*|myBattlefield) resetDamage