Battle Against Planeswalker 8.3 with Magic Origin

All user created custom sets, custom game mode and modded official content.
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phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Battle Against Planeswalker 8.3 with Magic Origin

Post by phoust »

This Set is the AI Imrovement Set. Not a Added New cards set.

With new 200 deck and with this work,
AI plays MTG's Planeswalkers and plays newest cards, and plays normally ai can't use cards well.

With this work AI use planeswalker's + ability and - ability and use Ultimate in Right time.

If you want to fight against Liliana Veil, Sarkhan the Mad, Chandra Nalaar, Garruk, Apex Predator, Nahiri, the Lithomancer, Nissa, Worldwaker, Ob Nixilis of the Black Oath, Nicol Bolas, Sorin, Lord of Innistrad and Venser, the Sojourner. then download my set, otherwise don't.





https://www.sendspace.com/file/oncy5z

Version 8.3 Change log.

Lilinana Heretical Healer! All fixed now.
Now, Liliana doesn't put multiple zombie token, and becomes a planeswalker very fine.

-------------------------
Version 8.2 Change Log.
Minor Chages.

Remove Origin tempory file. So you must download Magic Origin files.

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Version 8.1 Change Log

Some Bug fixed. Rebalancing some decks.

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Version 8.0 Change Log.

Added several Origin Cards and added Origin Planeswalkers, Nissa, Vastwood Seer!! & Liliana, Heretical Healer! in Ai's deck.

And I put temporary Origin cards file in primitives folder. But you must need Origin folder and Origin _card.dat and Id numbers.

## I have a mistake, I forgot to change tested deck. SO Open Deck1 with memopad and please Change.

-------------------------
Reparied,
Last version I forgotten primitives files. Sorry for my mistake.

--------------------------
Version 7.4 Change Log.

Remove every Pacifism cards Series & Hints, Pacifism causes game crash when it try to targeting shroud,hexproof,protection from white creatures.

And I thinks this version is quite stable. See you Magic origin's full spoiler revealed.
--------------------------
Version 7.3 Change Log.

Fix some bugs.
and Change Pacifism series's hint, now Ai cannot try to cast pacifism to creature with hexproof, shroud, and protection from white.

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Version 7.2 Change Log.

Remove many useless hints.
and Fix many bugs.
Balance update

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Version 7.1 Change Log.

I Give up Duel lands for AI...
Sometimes Ai did not any act with these lands. Basic is always the best...

Many Hint changed with every duel land's Exchange, Now only 3 color lands remain, Ai's no act bugs really much less now.
added Shardless Agent in Kiora's deck.

--------------------------
Version 7.0 Change Log.
This file Includes DTK files without images.
DTK cards & decks.

Every AI's Hint Reset,
Now Ai cast three colored creatures .. like siege Rhino .. quite well.
More Hint and less Ai's Stun.


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Version 6.5 Change Log

Several Bugs Fixed.
Change Commander 2014 cards to hq images.
Improved Nicol Bolas, the Planeswalker card's Routine
Added Sarkhan Unbroken



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Version 6.3 Change Log

Several Bug Fixed. and Rebalanced several decks.

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Version 6.1 Change Log
Rebalanced all decks. So Ai becomes more Clever now.

Put some additional hints, and Put some new cards.
And Remove every unused cards. Like high equipped cost equipments and others..

And meaningless weak decks have concept now.

For example, Deck Tezzenerator got 0 mana arifact creature & Ensoul Artifact.
Ajani, Mentor of Heroes got additional draw option, Mentor of the Meek.
Elspeth, Sun's Champion Got Monastery Mentor...


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Version 6.0 Change Log
added some FRF cards. So You need FRF.Dat Files and Images.

and got several bugs. and change some decks.


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Version 5.6 Change log.

Fixed Chandra's some Bug.
Fixed some decks.

and I think this version is quite stable, So this version is the last before next real Magic set release.
See you in next february.
--------------------------
Version 5.5 Changelog.

Change Chandra Nalaar's code. Now Chandra Nalaar uses -X.
Sarkhan Vol's deck, added crappy BB Elf.
Ajani Vengeant deck => Ajani Mentor of Heroes deck.

And other several changes.



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Version 5.4 Changelog.

Include some new cards in commander 2014 set.


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Version 5.3 Changes.

Added Commander Planeswalker's For Ai.

Nahiri ~~ : => Use +1, When Nahiri's loyalty 10 use Ultimate.
Ob Nixilis of the ~~ => Use -2, When Ai player's Life over than 5, then put 5/5 Demon creature with flying. or +1
Frealyse => Use -6 and -2 and +1.


Fixed some Tribute card's little rack.




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Version 5.0 Changes

Most of all, I finally got Ai's mana rack problem.. AI can't use two land type Dual lands .. Like Volcanic Island, Bayou.. well. (Sometime Use, sometimes just don't use.)

Change every decks, and readjust whole ai decks and planeswalkers.

Added new planeswalkers,
Sarkhan, the Dragonspeaker! => Basically use +1, and using -3 to creatures with tought 4 or less.. and emblem.
Nissa, Worldwaker! => Basically Use +1. when Nissa's loyalty reach 7, then put all lands onto the battlefield.
Garruk, Apex Predator! => Put a 3/3 beast with deathtouch token, then sometimes destroy your planeswalker, then -8.
Elspeth, Sun's Champion! => Normally use +1, but if you have more creature with power 4 or greater than Ai, then use -3. and emblems.
Ajani, Mentor of Hereos! => If Ai have a creature, then Menjani put three +1/+1 counter on target creature, If ai didn't have any creature then use another +1, (Actually move a creature or aura or planeswalker card to his hand at random) then Menjani's loyalty reach 8, then gain 100 life.

and others...

and deleted some overlaping planeswalkers.

and KTK decks.
The Abzan Houses, The Jeskai Way, The Sultai Brood, The Mardu Horde, and The Temur Frontier .

I used newest cards. M15, KTK, and CNS ... So You needs update newest sets.

I tested five times this mod now. So I think there is no game crash because of this mod.. So enjoy.

###############################################################################################################################
Including whole new 200 ai's decks. whole New, Fun, More difficulty but not too sly, Mostly Modern type, Using many many different cards for making decks.
Last edited by phoust on Sat Jul 25, 2015 3:11 am, edited 85 times in total.
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Battle Against Planeswalker 0.9

Post by Zethfox »

please note if there are major changes to core files, We, the dev group, will not except bug reports from users that use this mod. note to users, if you have a bug after installing this mod, please revert back to core files before submitting a report, try to reproduce, if you can reproduce the bug without this mod, then report. otherwise report those bugs directly to phoust.
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Battle Against Planeswalker 0.9

Post by Zethfox »

Some Mtg file correct, Like Rot Wulf => Wolf rename, Helkite => Hellkite. and Make Some cards, Nefarox , M13 1/6 Cat , AVR 1/1 Red Human .

did you report any of these to the bug section?
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Battle Against Planeswalker 0.9

Post by KF1 »

Are we using HOP2 or PC2 for Planechase 2012 set name?
phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Re: Battle Against Planeswalker 0.9

Post by phoust »

// zethfox
Sorry I'm busy for making and correcting this work.
I change only two things in mtg file => rot wolf,
and.
Kaalia of the vast, Now she tapped and attacking all type creature in ai's hand, so
[card]
name=Kaalia of the Vast
abilities=flying
[email protected](attacking) source(this):target(angel;demon;dragon|myhand) ninjutsu
text=Flying, Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
mana={1}{B}{R}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]


[card]
name=Somberwald Vigilante
[email protected](blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1
text=Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
mana={R}
type=Creature
subtype=Human
power=1
toughness=1
[/card]

Goldnight Commander => mana={3}{W}

Thraben Valiant ?? name change => Thraben Valiant

AVR change.

Thundermaw Helkite => Thundermaw Hellkite

Mark of the Vampire
{B} => {3}{B}

[card]
name=Ranger's Path
auto=target(<2>forest|mylibrary) and!(tap)! moveTo(mybattlefield)
text=Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]

Nefarox, Overlord of Grix => Nefarox, Overlord of Grixis. oH, already exist..



[card]
name=Guardian Lions
mana={4}{W}
abilities=vigilance
type=Creature
subtype=Cat
power=1
toughness=6
[/card]

and, PC2??!.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Battle Against Planeswalker 0.9

Post by KF1 »

phoust wrote: and, PC2??!.
The gatherer.com lists Planechase 2012 as PC2 not as HOP2.
phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Re: Battle Against Planeswalker 1.0

Post by phoust »

No more crash deck in this version. I think.

But Wagic 0.18 version's bugs still exist.
phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Re: Battle Against Planeswalker 1.75

Post by phoust »

Bug reporting plz.
phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Re: Battle Against Planeswalker 1.99

Post by phoust »

Gangnam style~
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Battle Against Planeswalker 1.99

Post by KF1 »

If the codes for the planeswalkers are correct, they should be added to the mtg.txt.

Thank you for sharing these with us.
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