Belltower Sphinx (Working & Added - r4862)

For all your questions regarding Image Card Coding.
Please read the Image Posting Guideline & Index before posting in this forum.
Forum rules
DO NOT POST BUG REPORT IN THIS FORUM !!

Please read carefully the forum rules related to the card coding section : viewtopic.php?f=21&t=1545

All post will be edited to follow forum rules.
Post Reply
Niegen
Posts: 200
Joined: Sun Jul 12, 2009 9:46 am

Belltower Sphinx (Working & Added - r4862)

Post by Niegen »

Code: Select all

[card]
name=Belltower Sphinx
abilities=flying
auto=@damaged(this) from(*|opponentbattlefield):deplete:thatmuch opponent
auto=@damaged(this) from(*|opponentstack):deplete:thatmuch opponent
auto=@damaged(this) from(*|mybattlefield):deplete:thatmuch controller
auto=@damaged(this) from(*|mystack):deplete:thatmuch controller
text=Flying -- Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.
mana={4}{U}
type=Creature
subtype=Sphinx
power=2
toughness=5
[/card]
Credits of Tacoghandi
Last edited by Niegen on Tue Sep 24, 2013 5:20 pm, edited 1 time in total.
pankdm
Posts: 50
Joined: Tue Sep 17, 2013 6:34 am

Re: Belltower Sphinx (Require Confirmation)

Post by pankdm »

LGTM, committed in r4862
Post Reply