Blade of the Bloodchief (ZEN) - Discussion

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blender2005
Posts: 40
Joined: Mon Dec 20, 2010 8:17 pm
Location: Spain

Blade of the Bloodchief (ZEN) - Discussion

Post by blender2005 »

Very good

I'm trying to create this card, but if you can not make the effect of the vampires, I am not able to find it.

El codigo está incompleto ya que falta la habilidad 1/1 de vampiros

Code: Select all

[card]
name=Blade of the Bloodchief
auto={1}:equip
auto=@movedTo(graveyard) from(creature|myBattlefield):1/1
auto=@movedTo(graveyard) from(creature|opponentBattlefield):1/1
text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
type=Artifact
subtype=Equipment
[/card]
Someone can help me.

Regards
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Blade of the Bloodchief (ZEN) - Discussion

Post by Dr.Solomat »

blender2005 wrote:Very good

I'm trying to create this card, but if you can not make the effect of the vampires, I am not able to find it.

El codigo está incompleto ya que falta la habilidad 1/1 de vampiros

Code: Select all

[card]
name=Blade of the Bloodchief
auto={1}:equip
auto=@movedTo(graveyard) from(creature|myBattlefield):1/1
auto=@movedTo(graveyard) from(creature|opponentBattlefield):1/1
text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
type=Artifact
subtype=Equipment
[/card]
Someone can help me.

Regards
Sorry blender, we are not able yet to specify the second ability of this Equipment because it is limited to Vampires. :(
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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