Wolfbriar Elemental (WWK) - Require Testing

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blender2005
Posts: 40
Joined: Mon Dec 20, 2010 8:17 pm
Location: Spain

Wolfbriar Elemental (WWK) - Require Testing

Post by blender2005 »

Very good:

I leave this card to see if they may be:

Code: Select all

[card]
name=Wolfbriar Elemental
auto=token(Wolf,Creature Wolf,2/2,green)*X
text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
mana={X}{2}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
I've tried and if that does multikicker.

Regards
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Wolfbriar Elemental (WWK) - Require Testing

Post by Zethfox »

i like it, but {x} can be paid with any color mana...

Multikicker {G}

otherwise i would say yes to this.
if you are honest with yourself , then this could work as a workaround.
blender2005
Posts: 40
Joined: Mon Dec 20, 2010 8:17 pm
Location: Spain

Re: Wolfbriar Elemental (WWK) - Require Testing

Post by blender2005 »

Zethfox wrote:i like it, but {x} can be paid with any color mana...

Multikicker {G}

otherwise i would say yes to this.
if you are honest with yourself , then this could work as a workaround.
True, I had not realized
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