Search found 60 matches

by Nazar-WTH-PCgamer
Fri Mar 04, 2011 4:03 pm
Forum: Card Coding & Parser
Topic: More parsers requested
Replies: 26
Views: 5431

Re: More parsers requested

In reply to older inquiries from wololo and Zethfox... [...] link to astral set....these are the only cards matching the use of random... http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/arcana/124 moral of the story...we're not adding tools to create workarounds...atleast im not going...
by Nazar-WTH-PCgamer
Fri Mar 04, 2011 3:20 pm
Forum: Misc
Topic: wagic 0.15.1 release date?
Replies: 13
Views: 2279

Re: wagic 0.15.1 release date?

if someone really wants to play with planeswalkers, he can use Pake's add-on until official release. Biggest flaws are the AI cannot use it properly and the attacker cannot chose between player and the planeswalker when inflicting unblocked combat damage (the planeswalker's controller gets to choose...
by Nazar-WTH-PCgamer
Fri Mar 04, 2011 3:00 pm
Forum: Bug reports
Topic: Bugs 0.14.1, please post your bug reports here
Replies: 182
Views: 22665

Re: Bugs 0.14.1, please post your bug reports here

MOX OPAL Text is missing for OPAL MOX, please add it. Complete card should look like this... [card] name=Mox Opal auto=aslongas(artifact|mybattlefield) {T}:Add{W} >2 auto=aslongas(artifact|mybattlefield) {T}:Add{U} >2 auto=aslongas(artifact|mybattlefield) {T}:Add{B} >2 auto=aslongas(artifact|mybattl...
by Nazar-WTH-PCgamer
Sun Feb 27, 2011 5:10 pm
Forum: Card Coding
Topic: Sir how to code this card Heartstone
Replies: 2
Views: 510

Re: Sir how to code this card Heartstone

I haven't seen any such example of cost reduction for abilities like Heartsone or Auriok Steelshaper so far. Heartsone -- Text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Auriok Steelshape...
by Nazar-WTH-PCgamer
Sun Feb 27, 2011 4:56 pm
Forum: Card Coding
Topic: some cards to test
Replies: 5
Views: 656

Re: some cards to test

Sorry alverich, I guess you got the word from the master... if Zeth says no then so it is! Keep the faith and someday support will be added for those cards.
by Nazar-WTH-PCgamer
Sun Feb 27, 2011 4:47 pm
Forum: Card Coding
Topic: some cards to test
Replies: 5
Views: 656

Re: some cards to test

Not sure about the following suggestions... Zethfox or another dev could probably give you better ways to acheive your goal but I would try this and maybe it can solve your problem: Kalastria Highborn -- try to compare with other cards using same kind of features... I would use a counter although it...
by Nazar-WTH-PCgamer
Sun Feb 27, 2011 4:09 pm
Forum: Card Coding
Topic: Card Coding - Posting Guideline & Index (Update 2011/02/21)
Replies: 24
Views: 16235

Re: Card Coding - Posting Guideline & Index (Update 2011/02/

Since v014, new keywords have been added to game but aren't part of the "Miki" yet. That is also true for even older keywords. Some of the ones I can think of are: "sacrifice", "teach", "oneshot" and now "suspend" recently added by Zethfox. There might be alot more but I would have to check unless s...
by Nazar-WTH-PCgamer
Sat Feb 26, 2011 7:22 pm
Forum: Card Coding
Topic: Path to Exile (Require Confirmation) -- by Nazar
Replies: 11
Views: 2240

Re: Path to Exile (Require Confirmation) -- by Nazar

Thanks for confirmation.
by Nazar-WTH-PCgamer
Sat Feb 26, 2011 7:09 pm
Forum: Bug reports
Topic: Soul Snuffers vs Pristine Angel (Bug v0140)
Replies: 3
Views: 491

Re: Soul Snuffers vs Pristine Angel (Bug v0140)

Ok, thanks to both of you for clarifying that point for me.
by Nazar-WTH-PCgamer
Sat Feb 26, 2011 7:08 pm
Forum: Card Coding & Parser
Topic: More parsers requested
Replies: 26
Views: 5431

Re: More parsers requested

Thank you very much. Hopefully I can get the time to update my version and try/enjoy all of that sometime this week.