Search found 60 matches
- Sun Mar 06, 2011 2:22 am
- Forum: Bug reports
- Topic: Bugs 0.14.1, please post your bug reports here
- Replies: 182
- Views: 22780
Re: Bugs 0.14.1, please post your bug reports here
Sorry about the repeat stuff Zeth. I'm more a user than anything to this game so I was just too lazy to go through the log you devs keep about the fixed/unfixed issues from the SVN page. I assumed that because the bug wasn't posted in this forum that it wasn't reported yet. I assumed and made an ***...
- Sun Mar 06, 2011 2:09 am
- Forum: Card Coding
- Topic: Sudden Death: Need Help
- Replies: 7
- Views: 685
Re: Sudden Death: Need Help
Not quite sure about the exactitude of similarity in the effects but maybe try "nofizzle" ability instead of split second... "nofizzle" is available in v0.14.1 although Zeth may give you a better explaination on whether or not it can do the trick until a more exact keyword (split second) is availabl...
- Sat Mar 05, 2011 3:51 pm
- Forum: Card Coding
- Topic: Ravenous Rats and Blightning: Require Confirmation
- Replies: 5
- Views: 902
Re: Ravenous Rats and Blightning: Require Confirmation
As you requested... a tokenized version of each. For Ravenous Rats, you will have to select a target player as the card comes into play. That player will receive a token and the token will automatically go to exile triggering the effect under that player's control and therefore forcing him to pick a...
- Sat Mar 05, 2011 3:27 pm
- Forum: Card Coding
- Topic: Sudden Death: Need Help
- Replies: 7
- Views: 685
Re: Sudden Death: Need Help
I didn't realize that could be his problem but thanks for bringing that up.
- Sat Mar 05, 2011 4:36 am
- Forum: Working & Added
- Topic: Serra Ascendant & Ajani's Pridemate M11 (Working & Added)
- Replies: 4
- Views: 1415
Re: Serra Ascendant & Ajani's Pridemate M11 (Working & Added
Also please note that your post title is confusing as you used (working & added) status beside the cards you inquired about while you should have written (inquiry) status. Just to let you know that proper title makes it easier for other people on the forum to see what kind of support you're requesti...
- Sat Mar 05, 2011 4:29 am
- Forum: Working & Added
- Topic: Serra Ascendant & Ajani's Pridemate M11 (Working & Added)
- Replies: 4
- Views: 1415
Re: Serra Ascendant & Ajani's Pridemate M11 (Working & Added
HI everyone! [...] and i even can't make them apear in the store. The codes i gather for other cards here at the forum always work well but i can't use my own creations.. even when i clone the coding of one card and call it another name ( the name of the card i would like to make work) it doesn't s...
- Sat Mar 05, 2011 4:07 am
- Forum: Card Coding
- Topic: Sudden Death: Need Help
- Replies: 7
- Views: 685
Re: Sudden Death: Need Help
What I beleive to be happening is the ability you wanted your card to have is instead granted to the target you picked. Try this code to seperate "the card and its ability" from "the target and the effect for the target": [card] name=Sudden Death id=108804 rarity=U abilities=split second auto=-4/-4 ...
- Sat Mar 05, 2011 3:59 am
- Forum: Card Coding
- Topic: Ravenous Rats and Blightning: Require Confirmation
- Replies: 5
- Views: 902
Re: Ravenous Rats and Blightning: Require Confirmation
There is a slight flaw in the choice of keyword for "Ravenous Rats" and "Blightning". When you use "discard", it doesn't allow target player to pick himself which card to discard. Instead, it forces a that player to randomly discard a card which isn't what the card is suppose to do according to the ...
- Fri Mar 04, 2011 7:01 pm
- Forum: Card Coding
- Topic: Exhume (crappy)
- Replies: 12
- Views: 1934
Re: Exhume (crappy)
To add to this necropost... I experienced the exact same phenomenon with coding of "Path to Exile" as I reported in my code presented in the following topic: http://wololo.net/forum/viewtopic.php?f=21&t=2720 My question to you guys is this: Is the AI player always thinking during the game or is it o...
- Fri Mar 04, 2011 6:41 pm
- Forum: Bug reports
- Topic: Bugs 0.14.1, please post your bug reports here
- Replies: 182
- Views: 22780
Re: Bugs 0.14.1, please post your bug reports here
Not sure why it happened. It's the first time it occurs to me. I was playing my own brand new blue deck against my "evil twin". I had my "azure drake" attacking the AI who had no creatures yet. On it's turn, AI cast a "control magic" to steal my "azure drake" which was tapped at the time and remaine...