Search found 85 matches

by Foreroes
Fri Sep 02, 2011 10:33 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 133573

Re: Bugs SVN

I've compiled rev 3871 on windows. The problem is that my profile has dissapeard, when I try to create a new one I can create it but when I leave options it has vanished. I have problems with selecting themes too: I select one of them but when I leave play the selected theme is not displayed. I've t...
by Foreroes
Thu Sep 01, 2011 11:01 am
Forum: Card Coding & Parser
Topic: Sword of Feast and Famine - Seems Codeable
Replies: 7
Views: 2023

Re: Sword of Feast and Famine - Seems Codeable

Yes, I supossed so. I knew it wouldn't be on next release. What I meant is that I didn't know dev team was already working on it and it's in progress already. In fact I thought it wouldn't be considered until a lot of time had passed since the most difficult issue of all is to improve an AI. Besides...
by Foreroes
Wed Aug 31, 2011 12:22 pm
Forum: Card Coding & Parser
Topic: Sword of Feast and Famine - Seems Codeable
Replies: 7
Views: 2023

Re: Sword of Feast and Famine - Seems Codeable

Wow¡ So AI will be able to select targets to sacrifice or discard?
It's really an amazing new, I didn't think to see this kind of cards until a few years or so had passed since it's a really difficult stuff to code.

Next revisions will be definitely awesome.
by Foreroes
Mon Aug 29, 2011 10:45 am
Forum: Misc
Topic: yaaaay...
Replies: 3
Views: 980

Re: yaaaay...

Well, I'm from Spain and I've been following the news, I was really worried about people there. We have not hurricanes here fortunately, this must be terrible. I hope everybody can return to their houses as soon as possible and life becomes normal. Don't worry about your loss of cards, I know it's p...
by Foreroes
Fri Aug 19, 2011 7:25 am
Forum: Bug reports
Topic: Bugs 0.16.0: please post your bug reports here
Replies: 218
Views: 32005

Re: Bugs 0.16.0: please post your bug reports here

Yes, sometimes the rules are a pain in the ***.
For example I've coded recently Lignify and I'm really messed with rules and I'm not 100% sure if it's completely following the rules although it seems so.
by Foreroes
Thu Aug 18, 2011 10:56 am
Forum: Card Coding
Topic: Doran, the Siege Tower (Inquiry)
Replies: 12
Views: 1272

Re: Doran, the Siege Tower (Inquiry)

yeah¡¡
multitargetting in Wagic.
I was looking forward to playing with this mechanic.
Next release will be awesome (as always :D ).
by Foreroes
Mon Aug 08, 2011 9:37 am
Forum: Card Coding
Topic: Lignify (Seems to work, needs confirmation)
Replies: 4
Views: 918

Re: Lignify (Seems to work, needs confirmation)

Sorted. This is the correct code: [card] name=Lignify target=creature auto=teach(creature) loseabilities auto=becomes(Treefolk Creature,0/4) text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities. mana={1}{G} type=Enchantment subtype=Aura [/card] I've tested it against a tre...
by Foreroes
Mon Aug 08, 2011 9:01 am
Forum: Card Coding
Topic: Lignify (Seems to work, needs confirmation)
Replies: 4
Views: 918

Re: Lignify (Seems to work, needs confirmation)

Hi again, I've tested it again with one of my creatures: first I enchanted this and later I destroyed lignify. In that way, I could use its ability again when lignify was destroyed. So it definitely seems to be working. Although I've forgotten something...the creature it's not a treefolk with this c...
by Foreroes
Sun Aug 07, 2011 8:45 pm
Forum: Card Coding
Topic: Lignify (Seems to work, needs confirmation)
Replies: 4
Views: 918

Lignify (Seems to work, needs confirmation)

Hi, I have tried to code the card Lignify and it seems to work: [card] name=Lignify target=creature auto=teach(creature) loseabilities auto=transforms((,setpower=0,settoughness=4)) text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities. mana={1}{G} type=Enchantment subtype=A...
by Foreroes
Sat Jul 30, 2011 5:57 pm
Forum: Custom Cards & Images
Topic: kaldra's token image it's not displayed
Replies: 4
Views: 1071

kaldra's token image it's not displayed

Hi, I've added to fifth dawn an image of the token of kaldra. I've renamed it with its properly ID (-47449) in this case but the image it´s not displayed. I'm playing rev 3831 on PC. Could somebody help me please. I don't enjoy Kaldra's avatar without its image :D I've posted it here because I'm not...