Search found 17 matches
- Tue Jun 08, 2010 12:40 pm
- Forum: Code submission
- Topic: [CODE] Mulligan (FINAL)
- Replies: 13
- Views: 4443
Re: Mulligan Code (FINAL)
Thanks almosthumane! At first I was wondering how to do mulligan so I pressed the start button by accident. Voila, it does mulligan!
- Tue Jun 08, 2010 12:01 pm
- Forum: Code submission
- Topic: [CODE] AI Improvement
- Replies: 7
- Views: 1310
Re: AI Improvement Code
I am currently playing with your new AI. Unfortunately I still can't find any significant difference with the previous one. However that might be because I only played 10 games so far. Will let you know when I have played many more.
- Tue Jun 08, 2010 11:26 am
- Forum: Code submission
- Topic: [CODE]Pass Phases Automation (no more draw phase mana waste)
- Replies: 53
- Views: 7782
Re: Pass Phases Automation Code (no more draw phase mana waste)
Love this change! Thanks almosthumane!
If possible, can you please update the source file link in the first post? I used it and it contained a bug with brackets that I had to fix by hand.
If possible, can you please update the source file link in the first post? I used it and it contained a bug with brackets that I had to fix by hand.
- Tue Jun 08, 2010 10:34 am
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 133400
Re: oddities in the latsest SVN
I can confirm that this problem exists in PSP version of revision 2079. Both the AI and I can put as many lands as we want. The creatures that we cast went to nowhere (not displayed on the board). Another problem is when I selected the story mode, it crashed. I guess this is probably known because t...
- Sat Jun 05, 2010 8:15 am
- Forum: Suggestions & feature requests
- Topic: Mostly usability suggestions
- Replies: 10
- Views: 2019
Re: Mostly usability suggestions
Thanks for the replies, abrasax! I am eagerly waiting for the next releases.
- Thu Jun 03, 2010 2:17 am
- Forum: Suggestions & feature requests
- Topic: Mostly usability suggestions
- Replies: 10
- Views: 2019
Mostly usability suggestions
I would like to thank everyone who have contributed in Wagic since I find it to be such an awesome MTG gaming experience. Anyway, I have a list of suggestions and since there is no thread for it, I had to make a new one. Everytime I play against the AI, I always go first. Maybe I am missing somethin...
- Thu Jun 03, 2010 2:13 am
- Forum: Bug reports
- Topic: Bugs 0.11.1
- Replies: 191
- Views: 22212
Re: Bugs 0.11.1
Kinsbaile Cavalier granting double strike to non knight creatures: I had Baneslayer Angel, Kinsbaile Cavalier, Silver Knight and only basic lands. Only Baneslayer is attacking. Baneslayer dealt 5 damage and then another 5 (double striking). I had Suntail Hawk, Kinsbaile Cavalier and White Knight and...