Search found 32 matches
- Thu Mar 04, 2010 4:54 am
- Forum: Wagic on other platform
- Topic: Wagic on Android (DROID) ?
- Replies: 20
- Views: 7130
Re: wth on android os
I'm sorry to ruin it, but : For the time being, there is no intended port of Wagic on mobile phone platforms, but android is the most likely candidate if that ever happens. Let me elaborate on that. - Wagic supports only one screen resolution, which is the PSP resolution. Enhancing it to support sev...
- Tue Mar 02, 2010 3:41 pm
- Forum: Technical Support
- Topic: Can I translate the UI to Chinese?
- Replies: 6
- Views: 1471
Re: Can I translate the UI to Chinese?
Unfortunately wagic does not support yet langages with more than around 120 characters. This is because we use images for fonts, and we do not have images for east asian languages ; even if we did, as we use it the PSP can not load images over 512x512 pixels which is not enough to represent all the ...
- Tue Feb 16, 2010 7:44 am
- Forum: Technical Support
- Topic: Wagic on Ubuntu Karmic
- Replies: 2
- Views: 878
Re: Wagic on Ubuntu Karmic
At the moment, Wagic lacks an installer or a package of any form, so it's a little complicated. I should do it, but I'm lazy <.< 1. Normally on Ubuntu you'd just click the software manager in this way : http://www.psychocats.net/ubuntu/installingsoftware This would take care of everything for you. 2...
- Mon Feb 15, 2010 10:27 am
- Forum: Technical Support
- Topic: Linux keyboard controls
- Replies: 13
- Views: 1927
Re: Linux keyboard controls
Okay, I think I fixed the default binding. Please try again 

- Mon Feb 15, 2010 8:19 am
- Forum: Technical Support
- Topic: Linux keyboard controls
- Replies: 13
- Views: 1927
Re: Linux keyboard controls
Yes um... Okay. Here are what the controls are SUPPOSED to be : arrows for directions CTRL or SPACE for circle/OK TAB for triangle CAPS LOCK for cross LEFT ALT for square LEFT SHIFT for left trigger RIGHT SHIFT for right trigger ESC or ENTER for start BACKSPACE for select Those bindings are chosen t...
- Thu Dec 10, 2009 3:18 am
- Forum: Git & Programmers' section
- Topic: linux build patch (gcc 4.4.2)
- Replies: 9
- Views: 1647
Re: linux build patch (gcc 4.4.2)
First, here is what I got when launching in Linux: WARNING: Application calling GLX 1.3 function "glXCreateWindow" when GLX 1.3 is not supported! This is an application bug! As far as I can tell, this is just because you don't have GLX1.3. Ideally, the program would indeed test its presence before ...
- Sun Dec 06, 2009 11:19 pm
- Forum: Code submission
- Topic: Raphael's Fix For Issue 92: Purple Screen
- Replies: 6
- Views: 1682
Re: Raphael's Fix For Issue 92: Purple Screen
Still don't believe me? Ok... Fair enough... Try this on for size then.... Instead of adding sceGuSendCommandi(210,BUFFER_FORMAT); to the end of BeginScene() add sceGuSendCommandi(210,GU_PSM_DXT1); and you will always get purple now. Without flicker... That's nice and all, but you are basically for...
- Thu Nov 05, 2009 1:03 am
- Forum: Bug reports
- Topic: Card layout on screen
- Replies: 5
- Views: 617
Re: Card layout on screen
The thing is that even with the big card displayed some cards still go under the big card. Seeing as thats the case, I think increasing the space used by cards when no card is displayed is a good idea and would bring it all the way to the edge of the vertical hand. The interface tries to avoid putt...
- Wed Nov 04, 2009 10:29 am
- Forum: Technical Support
- Topic: problems runing wagic in ubuntu
- Replies: 8
- Views: 1278
Re: problems runing wagic in ubuntu
error: failed to create drawable X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) This sounds like a problem with creating an openGL window. I can think of two possible reasons : either your system doesn't support openGL or your display is not set to 32-bits (wagic requir...
- Mon Nov 02, 2009 7:08 am
- Forum: Bug reports
- Topic: Linux high cpu usage
- Replies: 2
- Views: 419
Re: Linux high cpu usage
Um yes, I think wagic doesn't wait for vsync under linux, so it runs at hundreds of fps depending on your processor speed - the faster the more fps you get. I'll try to have a look to see if I can make it wait for vsync - no point generating more fps than your eyes can see. But yes, it's considered ...