Search found 8 matches

by rpgabriel
Fri Oct 22, 2010 11:17 am
Forum: Code submission
Topic: N900 and Qt support
Replies: 37
Views: 10698

Re: N900 and Qt support

Check this out http://www.youtube.com/watch?v=u3HOqrsvoes . I coded basically what I said, selection of GUI objects based on the touch coordinates. Awesome! I have a question: to Interrupt, where should you click? Another thing is: to flick through the cards in the graveyard/library, how do you do?...
by rpgabriel
Thu Oct 21, 2010 6:18 pm
Forum: Card Coding
Topic: Kithkin Mourncaller doesn't call the Drawing option
Replies: 4
Views: 652

Re: Kithkin Mourncaller doesn't call the Drawing option

Zeth, I am convinced that you new code for the cardcode of Kithkin Mourncaller should solve the problem (at least, for this specific card...) auto=@movedTo(mygraveyard) from(elf[attacking]|battlefield):may draw:1 Check my tries: ok - shock on 1 elf, with 1 mourncaller on owner's battlefield: no draw...
by rpgabriel
Wed Oct 20, 2010 12:15 pm
Forum: Code submission
Topic: N900 and Qt support
Replies: 37
Views: 10698

Re: N900 and Qt support

- I don't see how we could develop proper support for iPhone or Android phones without keyboard without revamping the GUI to be able to interact directly with GUI objects. Basically we miss a way to transform the location point (x,y) of an events to a the GUI object at that position. Doing this rev...
by rpgabriel
Wed Oct 20, 2010 12:09 pm
Forum: Code submission
Topic: N900 and Qt support
Replies: 37
Views: 10698

Re: N900 and Qt support

I did!

It works very well, and the best thing I would say is the place that the wagic/res folder is located. Couldn't be easier to change and customize thing on the software.

Many thanks, guys! Great work Djardin!

RPGabriel
by rpgabriel
Wed Oct 20, 2010 10:15 am
Forum: Card Coding
Topic: Kithkin Mourncaller doesn't call the Drawing option
Replies: 4
Views: 652

Re: Kithkin Mourncaller doesn't call the Drawing option

Hey Zeth, Your code really worked in many tests that I tried, and I am preparing a stress test to make sure that it works correctly in all (supposed) possible situations. Initially I though it was not a case for reporting an issue, but in this case, I'll do it! Many thanks Zethfox, you are the man! ...
by rpgabriel
Tue Oct 19, 2010 2:43 pm
Forum: Card Coding
Topic: Kithkin Mourncaller doesn't call the Drawing option
Replies: 4
Views: 652

Kithkin Mourncaller doesn't call the Drawing option

Hey everyone, It's my 1st attempt of changing something that I notice it did not work properly on Wagic. I hope I don't bother you guys with some stupidity... (BTW, I have read the coding sections and tried some few codes before posting here) The card in question is Kithkin Mourncaller http://gather...
by rpgabriel
Tue Oct 19, 2010 11:42 am
Forum: Bug reports
Topic: Want to help ?
Replies: 39
Views: 120465

Re: Want to help ?

Great Wololo! I have just donated US$ 8.00 for you, (and to be honest I think it was not enough yet), mainly because you have ported the Wagic to N900-Maemo, and now, after more than 10 years, I can play MTG again. You deserve much more than that for what you have done so far, but for the time being...
by rpgabriel
Mon Oct 18, 2010 1:40 pm
Forum: Campaigns and mods
Topic: Campaign rewards
Replies: 6
Views: 2617

Re: Campaign rewards

I know it could give a real headache if your story is too long, but what about if you create different duels for each option that your player takes? For example, imagine like making different paths to the final goal of your story, and the player selects the "sets" of extra cards that he wants. Actua...