Search found 19 matches
- Tue Sep 15, 2009 10:10 pm
- Forum: Misc
- Topic: Is it impossible to make an Effective Mill or Discard Deck?
- Replies: 24
- Views: 12232
Re: Is it impossible to make an Effective Mill or Discard Deck?
Not sure if it's been coded or possible yet but anvil of bogarden would be good in your deck and with megrim makes a powerful combo. To be honest though unless you are up against a non-creature deck animate dead (or similar type cards) could be quite useful for taking advantage of your opponents/you...
- Sat Jul 25, 2009 6:07 pm
- Forum: Bonus, Credits & Rewards
- Topic: Bonus system - Suggestions & Ideas
- Replies: 21
- Views: 38230
Re: Bonus system - Suggestions & Ideas
Some nice ideas there. What about a reward for a turn 1 kill. I remember playing MTG in my youth and having a black deck that had the potential to take someone out first turn. It involved pox, shallow grave, collossus of sardia, some dark rituals and something else that I can't remember.. Anyway whi...
- Sat Jul 04, 2009 12:24 am
- Forum: Suggestions & feature requests
- Topic: Cards for next release ?
- Replies: 12
- Views: 7681
Re: Cards for next release ?
Forgive me for going slightly off topic here but would there be potential for quick wins by coding new abilities and if so which abilities would yield the greatest number of additions? I'm not sure which abilities are not currently implemented but for example would implementing a basic Echo ability ...
- Tue Jun 30, 2009 7:29 am
- Forum: Card Coding
- Topic: Multiple auto effects competing on an instant..
- Replies: 2
- Views: 2436
Re: Multiple auto effects competing on an instant..
Oooops sorry just wondered if it would be the same as creatures which have multiple abilities e.g. Morphling but then again why would it? My apologies.
- Mon Jun 29, 2009 11:29 pm
- Forum: Card Coding
- Topic: Multiple auto effects competing on an instant..
- Replies: 2
- Views: 2436
Multiple auto effects competing on an instant..
Just a quick question, I was attempting to code the Funeral Charm instant card for the Visions set but nothing seems to be happening.. is it because multiple auto effects are not allowed on instant cards or is it something to do with my bobbins coding.. It's not the greatest card in the world but it...
- Mon Jun 29, 2009 11:04 pm
- Forum: Archives
- Topic: Fallen Empires
- Replies: 8
- Views: 5664
Re: Fallen Empires 25/102
Hymn to Tourach - coupled with Hypnotic Spectre is a devastating combo
[card]
text=Target player discards two cards at random.
id=1849
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
[card]
text=Target player discards two cards at random.
id=1849
target=player
auto=discard:2
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
- Mon Jun 29, 2009 10:35 pm
- Forum: Archives
- Topic: Onslaught 63/350 (0.4.1c)
- Replies: 4
- Views: 4263
Re: Onslaught 63/350 (0.4.1c)
Reckless One - a nice card to bolster your goblin deck (especially when playing against a goblin deck). [card] text=Reckless One's power and toughness are each equal to the number of Goblins in play. Haste id=39746 auto=foreach(Goblin|inplay) 1/1 abilities=haste name=Reckless One rarity=R type=Creat...
- Sat Jun 20, 2009 6:04 am
- Forum: Misc
- Topic: VERY IMPORTANT TO ALL M(W)AGIC PLAYER
- Replies: 40
- Views: 23669
Re: VERY IMPORTANT TO ALL M(W)AGIC PLAYER
I think it would be a great idea to have an option to be able to keep the rules as they are, or to play the new Magic rules..
Personally I'm more concerned with the combat stack disapperaring as it takes away so much power from little fellas like Mogg Fanatic, bottle gnomes etc.
Personally I'm more concerned with the combat stack disapperaring as it takes away so much power from little fellas like Mogg Fanatic, bottle gnomes etc.
- Sun Jun 14, 2009 2:26 am
- Forum: Suggestions & feature requests
- Topic: Wishlist for Wagic 0.8.1
- Replies: 77
- Views: 41829
Re: Wishlist for Wagic 0.8.1
What about if there was an ability coded for when a creature did damage to a player e.g. when a creature did damage to a player put a goblin card from hand into play, return a permanent to owners hand, made an opponent discard a card at random etc. Also the echo ability.. would it be difficult to co...
- Sat Jun 13, 2009 4:52 pm
- Forum: Bug reports
- Topic: Bugs 0.7.1
- Replies: 99
- Views: 46855
Re: Bugs 0.7.1
Just noticed that the untap ability on USG Morphling isn't available. On further investigation it appears that when tapped the untap ability isn't available (understandable for artifacts with this ability). The casting cost is also 3 colourless cheaper than it should be but no complaints there :) Ju...