Search found 44 matches

by Th1rte3n
Thu Jan 24, 2013 4:50 am
Forum: Bug reports
Topic: Corrections to 18.6 mtg.txt
Replies: 64
Views: 11104

Re: Corrections to 18.6 mtg.txt

"Zhang Liao, Hero of Hefei" incorrectly has horsemanship - he should have the discard ability, but not horsemanship.
by Th1rte3n
Mon Jan 21, 2013 8:04 pm
Forum: Bug reports
Topic: Corrections to 18.6 mtg.txt
Replies: 64
Views: 11104

Re: Corrections to 18.6 mtg.txt

Nezumi Shortfang's ability cost is set to {0}, when it should be {1}{B}{T}. Shimian Specter also isn't functional - it exiles your target from their hand, then exiles all copies of Shimian Specter from your own hand, graveyard, library, and battlefield. The "&& all(*[share!name!]|targetcontrollerbat...
by Th1rte3n
Thu Oct 28, 2010 4:25 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 127717

Re: Bugs SVN

Another quick one: Cabal Coffers' ability, when it shows up in a menu, is "Add 1 Black Mana". This is obviously very confusing if you have Urborg, Tomb of Yawgmoth out; the ability to add a bunch of black mana and the ability to add 1 have the same name. A name=(...) && should probably fix this issu...
by Th1rte3n
Thu Oct 28, 2010 3:34 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 127717

Re: Bugs SVN

Cold-Eyed Selkie, Rapacious One both these cards i play with regularly, and havent noticed this, can you give me a better way to reproduce the probelm? If you attack with Rapacious One, a 5/4, and the opponent blocks with a creature with 4 toughness, you deal 1 trample damage. This should create 1 ...
by Th1rte3n
Wed Oct 27, 2010 10:10 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 127717

Re: Bugs SVN

A couple more: Summoning Station is currently making artifact creature tokens, making it quite broken =P The Pincher tokens should be colorless creatures, not artifact creatures. I also got a Debug Assertion Failed notice I've never seen before...After winning a game and pushing spacebar, it popped ...
by Th1rte3n
Wed Oct 27, 2010 9:54 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 127717

Re: Bugs SVN

Few bugs I've found: Damage on draw effects (Underworld Dreams, Kederekt Parasite, etc.) are no longer working correctly with cards that cause you to draw multiple cards, like Burning Inquiry or Font of Mythos. They trigger once for the draw effect, dealing 1 damage, instead of once per card drawn. ...
by Th1rte3n
Wed Oct 27, 2010 2:29 am
Forum: Bug reports
Topic: MULLIGAN
Replies: 3
Views: 697

Re: MULLIGAN

Somewhat related, on the forum rules at the top of the page, it says Do not post Features/Improvments request here (i.e : AI being stupid is not a bug, not being able to do a mulligan is not a bug, etc..etc..) Since Mulligan is actually supported now, and not being able to do a mulligan is actually ...
by Th1rte3n
Mon Oct 25, 2010 7:27 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 127717

Re: Bugs SVN

In the most recent rev, Thran Quarry and Glimmervoid are being buried at end of turn, regardless of whether or not creatures/artifacts exist on the battlefield. The primitive codes look fine so I suspect it's some bug with aslongas or something.
by Th1rte3n
Wed Oct 20, 2010 10:16 pm
Forum: Custom Cards & Images
Topic: All Card Images - 93/93 Sets - WTH 0.13.1 Updated - HQ & PSP
Replies: 491
Views: 205047

Re: All Card Images - 93/93 Sets - WTH 0.13.1 Updated - HQ & PSP

I didn't see the HQ SOM images on the front page or any of the replies, so I went ahead and downloaded the images and renamed them myself. I didn't know what to do with the wurmcoil tokens, so I just named them the same way that they are in the SOM PSP image set. If anyone would like the HQ SOM imag...
by Th1rte3n
Thu Oct 14, 2010 10:52 pm
Forum: Bug reports
Topic: Bugs 0.13.1 +++ Post bugs here
Replies: 115
Views: 9323

Re: Bugs 0.13.1 +++ Post bugs here

Consume Spirit is using the alias for Drain Life when it should not. Drain Life has the whole "you don't gain more life than this spell does damage", but Consume spirit does not; you gain X life and it does X damage, regardless of the target's toughness or life. Should be an easy fix; I just replace...