Search found 38 matches

by muaddib
Thu Mar 03, 2011 6:19 am
Forum: Bug reports
Topic: Bugs 0.14.1, please post your bug reports here
Replies: 182
Views: 21782

Re: Bugs 0.14.1, please post your bug reports here

1) Card "Castle" doesn't working on lands where "Living Lands" in play.
2) AI doesn't blocking with lands where "Living Lands" in play.
by muaddib
Thu Mar 03, 2011 6:14 am
Forum: Graphic User Interface
Topic: attack dialog window
Replies: 1
Views: 684

attack dialog window

It is better to do separate attack dialog window with scrolling as in Microprose Magic the Gathering.
It would be comfortable user interface.
by muaddib
Thu Mar 03, 2011 6:05 am
Forum: Graphic User Interface
Topic: advanced casting dialog
Replies: 5
Views: 947

Re: advanced casting dialog

I saw casting spell dialog show name cards, better to do images of this cards.
by muaddib
Thu Mar 03, 2011 5:50 am
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: Ai blocking/attacking, wasting damagers

Do you plan to make something like 'Shandalar'?
by muaddib
Wed Mar 02, 2011 6:39 am
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: unhappy ai

and more same may do with blocking, I saw that AI often blocking creature 2/2 with creature 1/1 when there is more creature 1/1 in atacking. Now I explained it with random how in the case in damage. AI may select which creature to block same that in damage, with iterate (AI may suppose that given cr...
by muaddib
Wed Mar 02, 2011 5:46 am
Forum: Graphic User Interface
Topic: advanced casting dialog
Replies: 5
Views: 947

Re: advanced casting dialog

yes, all love code more :)
by muaddib
Tue Mar 01, 2011 2:16 pm
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: unhappy ai

It's better to make iterates through variants casting spell, and then see minimum summary attack of opponent creatures. You may iterates through variants damaging spell for one turn ahead, that find most aggresive creature. For example Goblin King. Or own creature with enchanment, that do damage. I...
by muaddib
Tue Mar 01, 2011 1:41 pm
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: unhappy ai

If I have free time, I will try install wagic programming enviroment and will try that to says wololo.
by muaddib
Tue Mar 01, 2011 1:31 pm
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: unhappy ai

exactly Yorien, that's what I wanted to say.
by muaddib
Tue Mar 01, 2011 12:08 pm
Forum: AI improvement
Topic: Ai blocking/attacking, wasting damagers
Replies: 48
Views: 9361

Re: unhappy ai

Well, you made for AI heuristic algorithm. It's better to make iterates through variants casting spell, and then see minimum summary attack of opponent creatures. It's minimum will better way to play. But it is iterates for one turn, desirable iterates through variants for few turns forward.