1) Card "Castle" doesn't working on lands where "Living Lands" in play.
2) AI doesn't blocking with lands where "Living Lands" in play.
Search found 38 matches
- Thu Mar 03, 2011 6:19 am
- Forum: Bug reports
- Topic: Bugs 0.14.1, please post your bug reports here
- Replies: 182
- Views: 21782
- Thu Mar 03, 2011 6:14 am
- Forum: Graphic User Interface
- Topic: attack dialog window
- Replies: 1
- Views: 684
attack dialog window
It is better to do separate attack dialog window with scrolling as in Microprose Magic the Gathering.
It would be comfortable user interface.
It would be comfortable user interface.
- Thu Mar 03, 2011 6:05 am
- Forum: Graphic User Interface
- Topic: advanced casting dialog
- Replies: 5
- Views: 947
Re: advanced casting dialog
I saw casting spell dialog show name cards, better to do images of this cards.
- Thu Mar 03, 2011 5:50 am
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: Ai blocking/attacking, wasting damagers
Do you plan to make something like 'Shandalar'?
- Wed Mar 02, 2011 6:39 am
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: unhappy ai
and more same may do with blocking, I saw that AI often blocking creature 2/2 with creature 1/1 when there is more creature 1/1 in atacking. Now I explained it with random how in the case in damage. AI may select which creature to block same that in damage, with iterate (AI may suppose that given cr...
- Wed Mar 02, 2011 5:46 am
- Forum: Graphic User Interface
- Topic: advanced casting dialog
- Replies: 5
- Views: 947
Re: advanced casting dialog
yes, all love code more 

- Tue Mar 01, 2011 2:16 pm
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: unhappy ai
It's better to make iterates through variants casting spell, and then see minimum summary attack of opponent creatures. You may iterates through variants damaging spell for one turn ahead, that find most aggresive creature. For example Goblin King. Or own creature with enchanment, that do damage. I...
- Tue Mar 01, 2011 1:41 pm
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: unhappy ai
If I have free time, I will try install wagic programming enviroment and will try that to says wololo.
- Tue Mar 01, 2011 1:31 pm
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: unhappy ai
exactly Yorien, that's what I wanted to say.
- Tue Mar 01, 2011 12:08 pm
- Forum: AI improvement
- Topic: Ai blocking/attacking, wasting damagers
- Replies: 48
- Views: 9361
Re: unhappy ai
Well, you made for AI heuristic algorithm. It's better to make iterates through variants casting spell, and then see minimum summary attack of opponent creatures. It's minimum will better way to play. But it is iterates for one turn, desirable iterates through variants for few turns forward.