Search found 254 matches

by moxen
Wed Nov 17, 2010 4:04 am
Forum: Bug reports
Topic: win turn 1
Replies: 10
Views: 1045

Re: win turn 1

Hi At first, congratulation for all the improvements of the game. It is impressive all the cards and the triggers which we can use now. It's really a beautiful game ;) when we win turn 1 (ex : black lotus, mox, .... , dragonstrom) we have : "Please check your deck (not enough cards?) Game length : ...
by moxen
Wed Nov 17, 2010 4:03 am
Forum: Bug reports
Topic: win turn 1
Replies: 10
Views: 1045

Re: win turn 1

I think it's seriously because he has too few cards in the library. It doesn't matter how many turns he takes to win. If the deck has less than a certain amount of cards that error would show. My turn 1 decks do not have that problem and they all run at least 60 cards.
by moxen
Sat Oct 30, 2010 10:20 pm
Forum: Card Coding
Topic: Aluren (Requires confirmation) Tested, not work around!
Replies: 9
Views: 689

Re: Aluren (Requires confirmation) Tested, not work around!

Zethfox wrote:forever currently can act that way HOWEVER since you are "lording" the ability...its treated automatically as a oneshot.
so we need to find if there is any other way to do it other than lording then.
by moxen
Sat Oct 30, 2010 12:17 pm
Forum: Card Coding
Topic: Aluren (Requires confirmation) Tested, not work around!
Replies: 9
Views: 689

Re: Aluren (Requires confirmation) Tested, not work around!

forever means FOREVER.....the card leaves play the effect stays....DONT use forever like this... i thought "forever" made some kind of sense...you know...like the effect last forever. Hmm then would it be possible to make a similar parsher for forever but to be removed once the permanent or effect ...
by moxen
Wed Oct 27, 2010 11:53 pm
Forum: Card Coding
Topic: Quick Sliver (Require Confirmation)
Replies: 9
Views: 613

Re: Quick Sliver (Require Confirmation)

I did some tests on rev2512. auto=lord(sliver|myhand) transforms(,flash) does NOT work. It never did. it works after the forever. the only thing is I dun know if it affects other things. for the opponent hand, it works. Try the aluren code. opponent will drop creatures during his own turn. But it s...
by moxen
Wed Oct 27, 2010 11:45 pm
Forum: Card Coding
Topic: Quick Sliver (Require Confirmation)
Replies: 9
Views: 613

Re: Quick Sliver (Require Confirmation)

Dr.Solomat wrote:I did some tests on rev2512.

auto=lord(sliver|myhand) transforms(,flash)


does NOT work. It never did.
it works after the forever. the only thing is I dun know if it affects other things.
by moxen
Wed Oct 27, 2010 11:43 pm
Forum: Card Coding
Topic: Aluren (Requires confirmation) Tested, not work around!
Replies: 9
Views: 689

Re: Aluren (Requires confirmation) Tested, not work around!

Dr.Solomat wrote:I did some tests on rev2512.

auto=lord(creature|myhand) transforms(,flash)


does NOT work. It never did.
You add in the forever and try la doc.
by moxen
Wed Oct 27, 2010 2:40 am
Forum: Card Coding
Topic: Quick Sliver (Require Confirmation)
Replies: 9
Views: 613

Quick Sliver (Require Confirmation)

http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=207913&type=card [Card] name=Quick Sliver type=creature subtype=sliver power=1 toughness=1 mana={1}{G} abilities=flash auto=lord(sliver|myhand) transforms(,flash) forever auto=lord(sliver|opponenthand) transforms(,flash) forever [/Card] S...
by moxen
Wed Oct 27, 2010 2:30 am
Forum: Card Coding
Topic: Aluren (Requires confirmation) Tested, not work around!
Replies: 9
Views: 689

Aluren (Requires confirmation) Tested, not work around!

http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=4747&type=card [Card] name=Aluren auto=lord(creature[manacost<=3]|myhand) colorless:-3 auto=lord(creature[manacost<=3]|myhand) red:-3 auto=lord(creature[manacost<=3]|myhand) white:-3 auto=lord(creature[manacost<=3]|myhand) black:-3 auto=l...
by moxen
Wed Oct 06, 2010 11:28 am
Forum: Card Coding
Topic: Sundering Titan(token workaround)
Replies: 2
Views: 490

Re: Sundering Titan(token workaround)

lozanogo wrote:Hi moxen, the part of 'when leaves the battlefield' should consider, in addition to going to the graveyard, being bounced back to the hand (like a Boomerang or some other sort of spell).
ammended.