Search found 254 matches
- Wed Nov 17, 2010 4:04 am
- Forum: Bug reports
- Topic: win turn 1
- Replies: 10
- Views: 1189
Re: win turn 1
Hi At first, congratulation for all the improvements of the game. It is impressive all the cards and the triggers which we can use now. It's really a beautiful game ;) when we win turn 1 (ex : black lotus, mox, .... , dragonstrom) we have : "Please check your deck (not enough cards?) Game length : ...
- Wed Nov 17, 2010 4:03 am
- Forum: Bug reports
- Topic: win turn 1
- Replies: 10
- Views: 1189
Re: win turn 1
I think it's seriously because he has too few cards in the library. It doesn't matter how many turns he takes to win. If the deck has less than a certain amount of cards that error would show. My turn 1 decks do not have that problem and they all run at least 60 cards.
- Sat Oct 30, 2010 10:20 pm
- Forum: Card Coding
- Topic: Aluren (Requires confirmation) Tested, not work around!
- Replies: 9
- Views: 733
Re: Aluren (Requires confirmation) Tested, not work around!
so we need to find if there is any other way to do it other than lording then.Zethfox wrote:forever currently can act that way HOWEVER since you are "lording" the ability...its treated automatically as a oneshot.
- Sat Oct 30, 2010 12:17 pm
- Forum: Card Coding
- Topic: Aluren (Requires confirmation) Tested, not work around!
- Replies: 9
- Views: 733
Re: Aluren (Requires confirmation) Tested, not work around!
forever means FOREVER.....the card leaves play the effect stays....DONT use forever like this... i thought "forever" made some kind of sense...you know...like the effect last forever. Hmm then would it be possible to make a similar parsher for forever but to be removed once the permanent or effect ...
- Wed Oct 27, 2010 11:53 pm
- Forum: Card Coding
- Topic: Quick Sliver (Require Confirmation)
- Replies: 9
- Views: 678
Re: Quick Sliver (Require Confirmation)
I did some tests on rev2512. auto=lord(sliver|myhand) transforms(,flash) does NOT work. It never did. it works after the forever. the only thing is I dun know if it affects other things. for the opponent hand, it works. Try the aluren code. opponent will drop creatures during his own turn. But it s...
- Wed Oct 27, 2010 11:45 pm
- Forum: Card Coding
- Topic: Quick Sliver (Require Confirmation)
- Replies: 9
- Views: 678
Re: Quick Sliver (Require Confirmation)
it works after the forever. the only thing is I dun know if it affects other things.Dr.Solomat wrote:I did some tests on rev2512.
auto=lord(sliver|myhand) transforms(,flash)
does NOT work. It never did.
- Wed Oct 27, 2010 11:43 pm
- Forum: Card Coding
- Topic: Aluren (Requires confirmation) Tested, not work around!
- Replies: 9
- Views: 733
Re: Aluren (Requires confirmation) Tested, not work around!
You add in the forever and try la doc.Dr.Solomat wrote:I did some tests on rev2512.
auto=lord(creature|myhand) transforms(,flash)
does NOT work. It never did.
- Wed Oct 27, 2010 2:40 am
- Forum: Card Coding
- Topic: Quick Sliver (Require Confirmation)
- Replies: 9
- Views: 678
Quick Sliver (Require Confirmation)
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=207913&type=card [Card] name=Quick Sliver type=creature subtype=sliver power=1 toughness=1 mana={1}{G} abilities=flash auto=lord(sliver|myhand) transforms(,flash) forever auto=lord(sliver|opponenthand) transforms(,flash) forever [/Card] S...
- Wed Oct 27, 2010 2:30 am
- Forum: Card Coding
- Topic: Aluren (Requires confirmation) Tested, not work around!
- Replies: 9
- Views: 733
Aluren (Requires confirmation) Tested, not work around!
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=4747&type=card [Card] name=Aluren auto=lord(creature[manacost<=3]|myhand) colorless:-3 auto=lord(creature[manacost<=3]|myhand) red:-3 auto=lord(creature[manacost<=3]|myhand) white:-3 auto=lord(creature[manacost<=3]|myhand) black:-3 auto=l...
- Wed Oct 06, 2010 11:28 am
- Forum: Card Coding
- Topic: Sundering Titan(token workaround)
- Replies: 2
- Views: 530
Re: Sundering Titan(token workaround)
ammended.lozanogo wrote:Hi moxen, the part of 'when leaves the battlefield' should consider, in addition to going to the graveyard, being bounced back to the hand (like a Boomerang or some other sort of spell).