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Custom URI handling for homebrew?

Open discussions on programming specifically for the PS Vita.
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Custom URI handling for homebrew?

Post by dots_tb » Sun Aug 28, 2016 5:32 am

Is there a way to handle URI calls to a homebrew within it?
As in:
1. Adding an entry into the app.db (like binding "test:" to a homebrew)
2. Typing "test:<string>" in the webbrowser.
3. Then when the homebrew launches, a way to get the <string>.

Thanks in advance. Sorry my "tearing" level is worse that students.

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Re: Custom URI handling for homebrew?

Post by Rinnegatamante » Wed Aug 31, 2016 12:32 pm

Your main function will not receive passed arguments in any case since newlib will stub them: ... crt0.c#L20
If you want, visit my website: :D

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Re: Custom URI handling for homebrew?

Post by mambertx » Fri Sep 02, 2016 1:22 pm

Which will be a better approach?

Store parameters at a local file and then at launch read them and execute the uri call?

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