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Decrypt/Decompress Eboot.bin?

Open discussions on programming specifically for the PS Vita.
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DPyro
Posts: 49
Joined: Thu May 14, 2015 3:13 pm
Location: Canada

Decrypt/Decompress Eboot.bin?

Post by DPyro »

How can we decompress/decrypt eboot.bin from games? I know welcome park was posted online and I managed to dump the eboot.bin from hyper dimension rebirth1.
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rhmi
Posts: 22
Joined: Mon Sep 15, 2014 1:49 pm

Re: Decrypt/Decompress Eboot.bin?

Post by rhmi »

hey what was the size of eboot.bin you manage to dump?
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DPyro
Posts: 49
Joined: Thu May 14, 2015 3:13 pm
Location: Canada

Re: Decrypt/Decompress Eboot.bin?

Post by DPyro »

1.69MB
DPyro
Posts: 49
Joined: Thu May 14, 2015 3:13 pm
Location: Canada

Re: Decrypt/Decompress Eboot.bin?

Post by DPyro »

RandQalan
Posts: 468
Joined: Sun Aug 18, 2013 10:43 am

Re: Decrypt/Decompress Eboot.bin?

Post by RandQalan »

DPyro wrote:FFX from the game cart
If I was you I would remove that link before a mod see it
FYI eboot.bin is well going to get you in trouble
Last edited by RandQalan on Fri Oct 02, 2015 2:17 pm, edited 1 time in total.
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DPyro
Posts: 49
Joined: Thu May 14, 2015 3:13 pm
Location: Canada

Re: Decrypt/Decompress Eboot.bin?

Post by DPyro »

RandQalan wrote:
If I was you I would remove that link before a mod see it
FYI eboot.bin is well going to get you in trouble
Why? Wololo has posted the entire Welcome Park game.
xyz
Posts: 61
Joined: Thu Jan 20, 2011 7:06 pm

Re: Decrypt/Decompress Eboot.bin?

Post by xyz »

Since Welcome Park is a system app it doesn't have an additional PFS layer of encryption that's applied to all games. Even then, Welcome Park is still encrypted, the encryption is applied to every segment.
Proxima
Guru
Posts: 47
Joined: Mon Jan 03, 2011 2:38 pm

Re: Decrypt/Decompress Eboot.bin?

Post by Proxima »

Actually Welcome Park is PFS protected. It's actually not a system app exactly. It is a separate file system mounted at pd0: and uses the same PFS style encryption at rest that package installs on ux0: do.
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