The Z wrote:I recommend to not use a sh!tty PSP emulator for exploit hunting, but an actual PSP.
PPSSPP isn't accurate at all in crashes, but it's good for memory editing and searching for addresses instead of memdumping from psplink. I've yet to have a situation where its memory and the PSP's haven't matched up.
When I was doing the Disgaea ***, I had the PSP plugged in on USB using PSPLink, the Vita plugged in through USB, and PPSSPP running.
PPSSPP's game signing is adequate and it's quite good for doing memory editing and comparing save files to memory changes, which is what the thread was about.
I guess Savegame Deemer could be used, but I couldn't stand dealing with it.
JPCSP, now. That's a terrible emulator. :/