FFX HD TitleID: PCSE00293
Required:
1) Henkaku on 3.60FW
2) .PSU Save template (https://mega.nz/#!QYEWmSbL!v4WHnn-YjlYn ... pVNA-HU_3o)
3) FFXED (https://mega.nz/#!0F8zHYwY!08OAM7srUFPG ... vwklQcwPso)
4) HxD Hex Editor (https://mh-nexus.de/en/downloads.php)
5) FTP client (recommend filezilla)
6) Ability to dump unencrypted save data (Follow this tutorial until you get molecularShell running through the game: viewtopic.php?f=116&t=46339)
7) Savefile checksum repairer https://mega.nz/#!YJsSlZyI!DI8EzAZ93wcS ... ASn6oVqtlo
Step 1
After following this tutorial to the point of getting molecularShell running through your game, press Select to start FTP server and connect from your computer.
Once completed navigate to savedata0: partition, this is the folder containing your unencrypted savedata. the numbered data.bin files are your save data, the number references the slot that your save is located, using filezilla, download the savefile you want to mod to your computer.
MAKE BACKUPS OF YOUR SAVES! I AM NOT RESPONSIBLE IF YOU CORRUPT YOUR SAVE ETC AND HAVE NOT MADE A BACKUP OF THE FILES!
Step 2
Load up your save file into HxD. Right click on the hex code and choose "Select Block...". For the start-offset put in 00, for the end-offset enter 67FF, make sure hex is selected below it.
Right click on the highlighted HEX and choose copy
Step 3
Open the "BISLPS-25088FF09060.psu" file in HxD, click the Search option up top, and then choose "Goto...", enter the value of 9400, make sure "hex" and "begin" are selected, and then click ok.
This will move the cursor to this location, right click at this location, and select "Paste write", this will overwrite the info in the files
Now click File -> Save to save the .PSU save file (or choose Save As to save it with a new name and not overwrite the template file)
Step 4
Open the modified .PSU save file with FFXED, edit whatever values you want within the save file, but DO NOT CHANGE ANY NAMES, CHARACTERS OR AEONS!
Once you have finished editing the file, make sure you save it, and then continue onto Step 5.
Step 5
Open the .PSU that you have modded with the save editor with HxD (make sure you have saved it in the editor before opening in HxD)
Right-click on the hex and choose "Select block...", and put the start-offset of 9400, and the end-offset of FBFF, and hit ok. Right-click and copy the selected hex
Open the unencrypted data.bin file again, Choose Search -> Goto, and enter the hex offset of 00 (The very beginning of the file). Right-click and choose "Paste write" (to paste the copied values from the modified .PSU file). Now save the file
Step 6
Open the checksum repair application, and load up your newly modified data.bin file, it will repair automatically
Go back to your FTP client, and reupload the newly modified and repaired data.bin file to your PSVita into the savedata: folder (overwrite existing)
Now close the molecularShell that is running through your PSVita game, and open the original installed shell, start FTP and reconnect
Navigate to the "ux0:/patch/" folder and you can either delete the "PCSE00293" folder, or rename it (i renamed mine to ffxshell)
Step 7
Load up FFX HD and load your game, if everything went well, you should have all the changes you made (such as sphere levels, gil, skills, blitzball skills etc)
Enjoy!
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