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Re: [RELEASE] 6.60 TN-V10

Posted: Sun Sep 14, 2014 7:26 am
by Rezin_khanz
am i the only one having the corrupted file save issue for Gladiator begins?!?!

Re: [RELEASE] 6.60 TN-V10

Posted: Sun Sep 14, 2014 8:10 am
by fate6
You have the patched save, There is a second exploit so you need the updated files which iirc should be available.

Re: [RELEASE] 6.60 TN-V10

Posted: Sun Sep 14, 2014 10:33 am
by cobrin
ruyor wrote:
JayCeeDenton wrote:There is a button combo to act like the PSP home button. The default combo is Select+Start. The PS1 screen setting is in the PSP home screen while running a PS1 game.
Yeah I've changed that combo to: select +

Re: [RELEASE] 6.60 TN-V10

Posted: Tue Sep 16, 2014 2:11 am
by agame914
hello everyone i am glad the ps vita scene is starting to pick up. i have a question. i was able to install TV-V10 with gladiator begins that was no problem. my issue is trying to install emulators on the ps vita. how do i go about doing it? i donwloaded PSP FILER 6.6 and when i go into recovery menu and click it, it just crashes. can someone help me get this up and running i would appreciate it so much. i spent hours today and all night trying to figure this out. hope someone can help me thanks

Re: [RELEASE] 6.60 TN-V10

Posted: Tue Sep 16, 2014 2:37 pm
by Proelio
Can you enable bilinear filtering and choose second joystick in PSP games?

Re: [RELEASE] 6.60 TN-V10

Posted: Tue Sep 16, 2014 3:46 pm
by gredgredy
Is there a solution for the screen resolution?

Re: [RELEASE] 6.60 TN-V10

Posted: Tue Sep 16, 2014 11:12 pm
by jvhellraiser
i would like to ask why is TN-V10 slow on reading CSO files
how can i change the drivers to one that can read CSO better?
the default driver takes like a minute to load Dantes Inferno
loading FMV's even loading a save file is slow on the default driver
i remember this issue once in ME CFW and it had to be fix since
something was making the CSO load Slooooow!

Re: [RELEASE] 6.60 TN-V10

Posted: Wed Sep 17, 2014 12:21 am
by Horikawa Otane
Is there a particular game that is small and 'crashes' to the eCFW quickly?

Like currently I'm on 3.01 and using Numblast. Numblast is small, crashes to the eCFW immediately and doesn't require the user to go and click 'load' or anything, and has a JP equivalent I'm also using.

Anything like that on 3.18? If so, I think I'll update. Otherwise I might not.

Re: [RELEASE] 6.60 TN-V10

Posted: Wed Sep 17, 2014 10:40 pm
by chihuahua
Go! Sudoku if you are EU.

Re: [RELEASE] 6.60 TN-V10

Posted: Wed Sep 17, 2014 11:10 pm
by The Z
Horikawa Otane wrote:Is there a particular game that is small and 'crashes' to the eCFW quickly?

Like currently I'm on 3.01 and using Numblast. Numblast is small, crashes to the eCFW immediately and doesn't require the user to go and click 'load' or anything, and has a JP equivalent I'm also using.

Anything like that on 3.18? If so, I think I'll update. Otherwise I might not.
Read this. EU and US are very fast:

http://wololo.net/2014/09/17/fw-3-18-ex ... e-you-can/

Australia, Japan and Asia are fast too, but a "bit" slower :)