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[RELEASE] 6.60 TN-V10

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
The Z
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Joined: Thu Jan 27, 2011 4:26 pm
Location: Deutschland
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Re: [RELEASE] 6.60 TN-V10

Post by The Z »

Sorting ISOs via PSPFiler is still not working (it moves multiple ones at once, instead of just the one).

Should be: https://dl.dropboxusercontent.com/u/141 ... 6%2031.jpg

Actually is: https://dl.dropboxusercontent.com/u/141 ... 7%2016.jpg

/GAME/ content is working, though.
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4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞
VladHQ
Posts: 1
Joined: Sat Aug 30, 2014 9:47 pm

Re: [RELEASE] 6.60 TN-V10

Post by VladHQ »

- Added CSPSP Online Multiplayer support! COME ONLINE BUDDIES!
CSPSP (master server) admin here. Thank you very much for your support. I hope the game will once again reach it's popularity like it did back in the old days.
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Last edited by fate6 on Sat Aug 30, 2014 11:06 pm, edited 1 time in total.
Reason: Removed unnecessary BBCode
Acid_Snake
Retired Mod
Posts: 3100
Joined: Tue May 01, 2012 11:32 am
Location: Behind you!

Re: [RELEASE] 6.60 TN-V10

Post by Acid_Snake »

I applaud his decision to remove the Sony and M33 drivers. Sony's driver is only really useful for PSN apps, which can be automatically detected as such, and the M33 driver is old, buggy and deprecated.

To the guy having problems with vcscheatdevice, I use that plugin too with inferno on ARK and works 100%. TNV and ARK share the same exact inferno code so I very much doubt it's a driver problem, perhaps you are using the wrong version of the plugin.
UnLuck3R
Posts: 193
Joined: Sun Dec 22, 2013 12:53 pm

Re: [RELEASE] 6.60 TN-V10

Post by UnLuck3R »

just need to find new exploit for new Vita FW
and we can enjoy TN-V and PSN both :D
Black PSP-1007|6.60ME
Black PSVita 1007 Wifi/3G|3.65 HENkaku Enso

CSPSP1.92+(c1)
Samus
Posts: 49
Joined: Sat Jul 20, 2013 2:10 pm

Re: [RELEASE] 6.60 TN-V10

Post by Samus »

Just wanted to briefly say thanks to the entire community, The Zett, Wololo, Smoke and many others for offering their unique talents and contributions to this forum.

Big kudos to Total-Noob for adding TN Savestate plugin support for PS1 games now with TN-V10. There are times when I'm far from a save spot on a PS1 rpg, my Vita battery is running low, and I'm away from a power source. Savestates take the worry out of this scenario and works just fine on the several games I've tested.

(Personal aside - those who are impressed with the recent updates might consider the gesture of making a small donation if you've not done so already.)

Not sure whether anyone's taking suggestions for future updates, but if I may be so bold as to throw out a request, perhaps someone might investigate what I'm calling the Konami PS1 compatibility issue.
[spoiler]Konami PS1 compatibility issue
Konami made some amazing games for PS1 and I've come across TN-V compatibility issues with quite a few of them. Would be interested to hear if anyone knows of a way to get these games up and running without glitches.
Castlevania Chronicles - freezes on menu screen
Metal Gear Solid - freezes on menu screen
Policenauts - freezes on menu screen
Suikoden - messed up music[/spoiler]
anubis889
Posts: 22
Joined: Mon Nov 11, 2013 5:33 pm

Re: [RELEASE] 6.60 TN-V10

Post by anubis889 »

anyone having the issue with loading some ps1 games? I've tried a few games that worked with 9.6 but now I get a black screen right before the sony playstation logo is supposed to appear and I have to reboot the vita (not with all games, just some that was previously working)
Dero
Posts: 30
Joined: Sat Jun 28, 2014 10:53 pm
Location: United States
Contact:

Re: [RELEASE] 6.60 TN-V10

Post by Dero »

Should Have said this earlier but had no access to internet at the time. But thank you Total Noob for your hard work and for making the the Ps Vita more enjoyable than it already was. Thanks :)
PS Vita 3.18TN-V 10
PS Vita 3.18 OFW
PS3 Rogero CFW 4.21

Gaming, Play it like you wanna ;)
Fadi5555
Posts: 57
Joined: Mon Oct 22, 2012 12:19 pm

Re: [RELEASE] 6.60 TN-V10

Post by Fadi5555 »

Total Noobs.
Can you make bright_v0.3 work on TN-V10 it's really amazing plugin.
Or make any bright plugin works on it. (The plugin makes bright too dimmer more than that). I realy like this plugin on psp days. We really need this plugin or make some thing make some plugin make our Screen yellow like (f.lux)
the tweak on iphone. If you can I will be grateful.

I love you and all your hard works to keep our vita more fun. Thank you so much
You are ROCK...
Last edited by Fadi5555 on Tue Sep 02, 2014 4:04 am, edited 1 time in total.
dogmeet
Posts: 27
Joined: Wed Feb 26, 2014 4:29 pm

Re: [RELEASE] 6.60 TN-V10

Post by dogmeet »

Final Fantasy IX has freezes and slow music like in TN-V9. I think that there are not enough virtual or other memory to run it.
montie1965
Posts: 17
Joined: Fri Oct 19, 2012 10:24 am
Location: melbourne australia

Re: [RELEASE] 6.60 TN-V10

Post by montie1965 »

anubis889 wrote:anyone having the issue with loading some ps1 games? I've tried a few games that worked with 9.6 but now I get a black screen right before the sony playstation logo is supposed to appear and I have to reboot the vita (not with all games, just some that was previously working)
I too I'm having troubles with PSone games not loading...
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