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FW 2.10 - Blockade of TN-V.

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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Total-Noob
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FW 2.10 - Blockade of TN-V.

Post by Total-Noob »

First of all, 2.10 has surely got a blockade for TN-V. Although Sony has done a better job this time, I might have my solutions to bypass this blockade.
The hypothesis that Sony tries to block TN-V will be explained now:

- TN-V uses the scratchpad memory 0x00010000 to run the kernel exploit loader. This memory is not write accessable anymore.
That would further not be a problem anymore, because we can simple use an other memory address. But this change shows you that Sony hates TN-V.

- The PSP Emulator below 2.10 used the memory range 0x8B000000-0x8C000000 (16 MB) for the flash0 files. We used to have access to this memory to dump the files / insert our own files there.
But this time, the memory will be cleared after the boot. That means that it might be more difficult to dump the flash0 files.

EDIT: Well...I managed to dump all flash files. Not as hard as I thought xD


By the way, here are the new PSP decryption keys for 2.10:

Code: Select all

u8 keys210_k0[0x10] = { 0x3F, 0x67, 0x09, 0xA1, 0x47, 0x71, 0xD6, 0x9E, 0x27, 0x7C, 0x7B, 0x32, 0x67, 0x0E, 0x65, 0x8A };
{ 0x4C949CF0, keys210_k0, 0x43 }, // 2.10 psvita
Stay tuned for more informations.
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Last edited by Total-Noob on Thu Apr 11, 2013 9:23 am, edited 4 times in total.
yifanlu
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Re: FW 2.10 - Blockade of TN-V.

Post by yifanlu »

Wow, thanks for the notice. Can't you try to dump flash0 by just trying to read flash0 path which is emulated?
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wartaf
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Re: FW 2.10 - Blockade of TN-V.

Post by wartaf »

good news :D

btw, does that mean, they remove the Blockage of SaveGame Exploits(UNO,GCP,Urbanix, etc..) then Put Blockage on Memory(Ram) where eCFW exploits was running?
PS Vita white 1.81 FW + eCFW (Gravity Crash Portable)

ako'y isang Pinoy ONE PIECE fan
Total-Noob
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Re: FW 2.10 - Blockade of TN-V.

Post by Total-Noob »

wartaf wrote:good news :D

btw, does that mean, they remove the Blockage of SaveGame Exploits(UNO,GCP,Urbanix, etc..) then Put Blockage on Memory(Ram) where eCFW exploits was running?
That news is not a good one. No.
TOcean
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Re: FW 2.10 - Blockade of TN-V.

Post by TOcean »

My kernel exploit has already patched in this firmware :(
Acid_Snake
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Re: FW 2.10 - Blockade of TN-V.

Post by Acid_Snake »

TOcean wrote:My kernel exploit has already patched in this firmware :(
it's very unlikely for sony to hunt down and patch exploits they don't know about
wartaf
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Re: FW 2.10 - Blockade of TN-V.

Post by wartaf »

Total-Noob wrote:
wartaf wrote:good news :D

btw, does that mean, they remove the Blockage of SaveGame Exploits(UNO,GCP,Urbanix, etc..) then Put Blockage on Memory(Ram) where eCFW exploits was running?
That news is not a good one. No.
my bad, i thought it was like that :cry:
PS Vita white 1.81 FW + eCFW (Gravity Crash Portable)

ako'y isang Pinoy ONE PIECE fan
NaSty13
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Re: FW 2.10 - Blockade of TN-V.

Post by NaSty13 »

TOcean wrote:My kernel exploit has already patched in this firmware :(
First things first....you had a kernal exploit and you didn't release it? :o

Just kidding, so you working on another one now?
TOcean
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Re: FW 2.10 - Blockade of TN-V.

Post by TOcean »

NaSty13 wrote:
TOcean wrote:My kernel exploit has already patched in this firmware :(
First things first....you had a kernal exploit and you didn't release it? :o

Just kidding, so you working on another one now?
yes otherwise sony patching but now it is also patched
ylyhome
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Re: FW 2.10 - Blockade of TN-V.

Post by ylyhome »

what's about 2.06?
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