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I crashed the Vita.
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Forum rule Nº 15 is strictly enforced in this subforum.
Forum rule Nº 15 is strictly enforced in this subforum.
I crashed the Vita.
I was trying to get accelerated 3D to work, but to no avail, and I was trying to pinpoint a bug by commenting out certain parts of the code, and when I launched the app, it was a black screen that read, "An error has occurred. PS Vita will now shut down." and it had this loading bar, and when it reached 100 it shut off.
Stuff I've done:
libvita3d
libvita3d
Re: I crashed the Vita.
Turns out you can crash the vita by not aligning memory headed for the GPU. That was my problem, though I'm still curious about the whole "I messed up so bad the Vita had to shut off"
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Stuff I've done:
libvita3d
libvita3d
Re: I crashed the Vita.
this error happens when GPU crashes, usually trying to access GPU-unmapped mem does this (e.g. you forgot sceGxmMapMemory)
Re: I crashed the Vita.
Cool cool. Thanks for the explanation.xyz wrote:this error happens when GPU crashes, usually trying to access GPU-unmapped mem does this (e.g. you forgot sceGxmMapMemory)
Stuff I've done:
libvita3d
libvita3d