Advertising (This ad goes away for registered users. You can Login or Register)

WebKit 3.30-3.36

Open discussions on programming specifically for the PS Vita.
Forum rules
Forum rule Nº 15 is strictly enforced in this subforum.
R0ME0
Posts: 29
Joined: Fri Mar 27, 2015 4:35 pm

Re: WebKit 3.30-3.36

Post by R0ME0 »

Excellent! Thank you for the dedication to advancing the scene.
Advertising
smithsf0x
Moderator
Posts: 265
Joined: Sat Jan 31, 2015 3:37 pm
Location: Görmänie

Re: WebKit 3.30-3.36

Post by smithsf0x »

torrey187 wrote:I think 3.18 is still > 3.36 which is the fw im stuck on because renaming EBOOTS and putting it into the game folder is a pain in the ****
Whaaat????? You don't need to rename anything with VHBL/ARK2 on 3.36 and with an FTP Homebrew you don't even need to use the open/Q/CMA. Do some research before posting m8.

Great work xyz

I hope we get the PackageInstaller or even the SignUP to work on 3.3X FW. Anyways, it's great that more stuff is coming from 3.18 and below to the second newest Firmware.
Now there are lesser reasons to stay on 3.18 *flies away*

Keep up the good work xyz
Advertising
Image
adi1adit12
Posts: 6
Joined: Tue Apr 14, 2015 2:28 pm

Re: WebKit 3.30-3.36

Post by adi1adit12 »

hi all

i have a slim on 3.15 and all slims selling here are coming with 3.15. i have yet not connected it to wifi and am using 2 game cards on this vita. can anybody tell me how to go forward with it as vita update blocker is not working anymore and I don't have access to a PS3.

thanks
painterman
Posts: 6
Joined: Sat Apr 04, 2015 11:36 am

Re: WebKit 3.30-3.36

Post by painterman »

Great work :D

I want to mess around with the vitasploit, any recomendations on were to start?
The Z
VIP
Posts: 5505
Joined: Thu Jan 27, 2011 4:26 pm
Location: Deutschland
Contact:

Re: WebKit 3.30-3.36

Post by The Z »

yifanlu wrote:Yeah nice work! Now get on it with 3.50 ;)
Sounds like you have something to hide ;)
torrey187 wrote:I think 3.18 is still > 3.36 which is the fw im stuck on because renaming EBOOTS and putting it into the game folder is a pain in the ****
ARK-2 can easily do both on 3.36. Just 3.50 is trash for those things.
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞
Zektra
Posts: 6
Joined: Wed Mar 18, 2015 3:51 pm

Re: WebKit 3.30-3.36

Post by Zektra »

This is great! Since I discovered the Vita Update Blocker at firmware 3.36 I'm not updating anymore. Gonna be looking into it now it is available for my firmware too :).
Virus
Posts: 26
Joined: Sun May 06, 2012 12:46 pm
Location: In The Matrix
Contact:

Re: WebKit 3.30-3.36

Post by Virus »

Good job, you did it! :) Now I feel a little less stupid to have updated my Vita in 3.36. x)
sega dude
Posts: 28
Joined: Thu Feb 05, 2015 5:36 pm
Contact:

Re: WebKit 3.30-3.36

Post by sega dude »

I downloaded and tried this on my 3.36 Vita, and every time I try to run one of the ROP commands, I always get "[+] DBG: Unknown command:". I am on Windows with Python 2.7.3 installed. I also installed Capstone. I am doing something wrong?
Vita 1101 3.60
PlayStation TV 3.60
PS3 Phat 4.76
gokuhs
Posts: 11
Joined: Thu Mar 10, 2011 2:24 pm

Re: WebKit 3.30-3.36

Post by gokuhs »

Good job! Thanks!
NightFury786
Posts: 5
Joined: Sun Jan 25, 2015 11:09 am

Re: WebKit 3.30-3.36

Post by NightFury786 »

is there a tutorial on how to do this vitasploit for fw 3.36? or is someone going to make a link to try out the webkit exploit on fw 3.xx.

im so glad that this happened because i felt bad for updating my fw from 3.15->3.36, now i know theres still hope, so im staying on 3.36

Good job xyz! thanks for this :)
Post Reply

Return to “Programming and Security”