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Finally... some Christmas cheer!

Open discussions on programming specifically for the PS Vita.
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Belmondo
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Re: Finally... some Christmas cheer!

Post by Belmondo »

would there be better results if we could use a base like fake_np but modifying it to re-ecdsa-sign NPUMDIMG once the base header has modified to allow a larger iso to be encrypted?
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ss4gogeta069
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Re: Finally... some Christmas cheer!

Post by ss4gogeta069 »

no clue
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reprep
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Re: Finally... some Christmas cheer!

Post by reprep »

I have a few psp demos which can be installed via pkg installer. Though they always give a license error when trying to start from live area. I also encrypted them with sign_np to boot another homebrew but still same error. Is there anyone who succeeded in booting a homebrew via a demo installed from pkg installer?
dmaskell92
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Re: Finally... some Christmas cheer!

Post by dmaskell92 »

reprep wrote:I have a few psp demos which can be installed via pkg installer. Though they always give a license error when trying to start from live area. I also encrypted them with sign_np to boot another homebrew but still same error. Is there anyone who succeeded in booting a homebrew via a demo installed from pkg installer?
I have, I think you just need to rename your .rif (in your Licence folder) to something else.

Small PSP Demo

If you use Talkman Tokyo as your base copy and rename UP9000-NPUG80155_00-TALKMANTOKYO0000.rif to UP0700-NPUH90095_00-KIZUNADRIVETRIAL.rif

make sure you still have a UP9000-NPUG80155_00-TALKMANTOKYO0000.rif though. Don't just rename it.
Does it quit? If not, then it's legit... Too legit.

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Nysek
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Re: Finally... some Christmas cheer!

Post by Nysek »

reprep wrote:I have a few psp demos which can be installed via pkg installer. Though they always give a license error when trying to start from live area. I also encrypted them with sign_np to boot another homebrew but still same error. Is there anyone who succeeded in booting a homebrew via a demo installed from pkg installer?
you have to add discid=(base game ID like NPJH90196 or whatever your base game is) after the &
dmaskell92 wrote:If you use Talkman Tokyo as your base copy and rename UP9000-NPUG80155_00-TALKMANTOKYO0000.rif to UP0700-NPUH90095_00-KIZUNADRIVETRIAL.rif

make sure you still have a UP9000-NPUG80155_00-TALKMANTOKYO0000.rif though. Don't just rename it.
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bodega
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Re: Finally... some Christmas cheer!

Post by bodega »

The Z wrote:
ss4gogeta069 wrote:I used Numblast last night to sign a 1.1GB PSP iso with sign_np and it worked perfectly.
I can confirm this. Numblast is a great base game for custom bubbles. Not everything works, but some things work with it.
Can you confirm that it work up to fw 3.36 as base bubble? Or only up to 3.30 and lower?
sorry 4 my bad english :)

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Nysek
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Re: Finally... some Christmas cheer!

Post by Nysek »

bodega wrote:
The Z wrote:
ss4gogeta069 wrote:I used Numblast last night to sign a 1.1GB PSP iso with sign_np and it worked perfectly.
I can confirm this. Numblast is a great base game for custom bubbles. Not everything works, but some things work with it.
Can you confirm that it work up to fw 3.36 as base bubble? Or only up to 3.30 and lower?
I can confirm that it works because I'm using it on 3.36
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ss4gogeta069
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Re: Finally... some Christmas cheer!

Post by ss4gogeta069 »

How are you renaming your PSP folder Nysek?
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Freakler
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Re: Finally... some Christmas cheer!

Post by Freakler »

ss4gogeta069 wrote:How are you renaming your PSP folder Nysek?
. :D
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Re: Finally... some Christmas cheer!

Post by Nysek »

Freakler wrote:
ss4gogeta069 wrote:How are you renaming your PSP folder Nysek?
. :D
:lol:
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