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VHBL bubble issue

VHBL (Vita Half Byte Loader) is an open source tool to load PSP homebrews on the Playstation Vita.
VHBL can be downloaded at http://wololo.net/vhbl
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HarmfulMushroom
Posts: 752
Joined: Wed Dec 25, 2013 10:02 pm

VHBL bubble issue

Post by HarmfulMushroom » Sun Mar 01, 2015 5:52 am

I'm attempting to set up VHBL as a bubble on both my PS TV and Vita using Numblast as a base. Whenever I take the VHBL.ISO I downloaded and sign it using sign_np to set up bubbles like I have already done it never executes correctly, either force closing with no error message on the PS TV or throwing a C1-2858-3 error on my Vita. One time it even completely crashed my entire Vita to the point where I had to do a hard reboot, (screen had garbled text reading something about an error occurred the Vita will now restart). I've transferred only the VHBL012345 save folder over so it shouldn't be an issue with that.

I even tested running the VHBL.ISO file itself in ARK and it executed just fine, it's just when it's a bubble it never wants to work... Does anyone have any ideas what I'm doing wrong? Could it be that Numblast just isn't compatible with VHBL?
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b2p1mp
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Location: USA

Re: VHBL bubble issue

Post by b2p1mp » Sun Mar 01, 2015 6:46 am

Try using fake_np. I was doing something wrong with sign_np when I got similar errors. Fake_np worked like a charm on first attempt. I still need to figure out what I was doing wrong with sign_np make a custom bubble PSP game.
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HarmfulMushroom
Posts: 752
Joined: Wed Dec 25, 2013 10:02 pm

Re: VHBL bubble issue

Post by HarmfulMushroom » Sun Mar 01, 2015 6:05 pm

b2p1mp wrote:Try using fake_np. I was doing something wrong with sign_np when I got similar errors. Fake_np worked like a charm on first attempt. I still need to figure out what I was doing wrong with sign_np make a custom bubble PSP game.
I was actually just thinking this, thanks man I'll give that a try and see if I have better luck that way!

EDIT: That did it! Thanks man, sign_np is nice but it really does have random issues from time to time. Might just start using fake_np instead since it really isn't difficult to use.

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