I added the copied files and after that i "readd" the ApeQuest, that i saved on my computer before is changed something.
And than i got the second ApeQuest bubble.
Advertising
for who's hard to create the base of the game using the Ape Questqwikrazor87 wrote:Here's the VHBL installer for Arcade Darts on 3.36.
v2: (removes EBOOT.PBP and PATH.TXT from the save after successful installation)
FW336_ArcadeDarts_US_VHBL_install_v2.zip
FW336_ArcadeDarts_EU_VHBL_install_v2.zip
older:
[spoiler]v1:
FW336_ArcadeDarts_US_VHBL_install.zip
FW336_ArcadeDarts_EU_VHBL_install.zip[/spoiler]
Edit:
To start the exploit:
Load savedata > choose first profile.
From the readme:Once you have VHBL successfully running you can use VHBL + Filer to create bubbles, etc. there are many videos/tutorials around. |:Make sure that your base game is installed and able to run before running this installer.
Use fake_np to sign VHBL.ISO with your base game.
The base game must NOT be a crappy minis or 3.18 exploit game (that includes not using Arcade Darts as the base).
Place the signed VHBL.ISO (end result should be EBOOT.PBP) into NPUZ00097SLOT00 (or NPEZ00053SLOT00).
Update PATH.TXT to the path of your base game.
So if Uno EU is your base game, place this in PATH.TXT:
ms0:/PSP/GAME/NPEH00020
Transfer NPUZ00097SLOT00 (or NPEZ00053SLOT00) and VHBL01234 to your Vita.
If you get a red screen, transfer the Arcade Darts save back and check LOG.TXT to see where it fails.
If you get a green screen, rebuild the Vita database and launch your base game, VHBL should launch if you use a good base game.
FW336_VHBL_bubble_SOURCE.zip
jalapenotrick wrote:First of all: Cannot believe I got lucky enough to already own an exploit game before it got announced for once. Thanks for the guide!
Second: I've used this method to install VHBL on my Vita via Arcade Darts, and apparently I can actually use this exact same exploit to do install Ark-2 as well by just swapping out the VHBL.ISO for an ARK2.ISO and then swapping their savedata folders also before continuing on as normal, at least according to what I've read online.
However, I can't seem to find the Ark-2 savedata folder mentioned to swap with the VHBL one I downloaded from this thread. Does anyone know where I could go about getting it? Or if there's a full tutorial yet for installing Ark-2 using Arcade Darts the same way as this?
Sorry if this is considered off topic for the thread.
Code: Select all
Edit PATH.TXT
ms0:/PSP/GAME/NPUG80061
I used (in the US at least) the Echochrome Demo since it is only 44 mb, but I will say the White Screen Fix is very appreciated! I got tired of waiting 30 sec to 3 min for my Ark to trigger!sidnei55 wrote:for who's hard to create the base of the game using the Ape Questqwikrazor87 wrote:Here's the VHBL installer for Arcade Darts on 3.36.
v2: (removes EBOOT.PBP and PATH.TXT from the save after successful installation)
FW336_ArcadeDarts_US_VHBL_install_v2.zip
FW336_ArcadeDarts_EU_VHBL_install_v2.zip
older:
[spoiler]v1:
FW336_ArcadeDarts_US_VHBL_install.zip
FW336_ArcadeDarts_EU_VHBL_install.zip[/spoiler]
Edit:
To start the exploit:
Load savedata > choose first profile.
From the readme:Once you have VHBL successfully running you can use VHBL + Filer to create bubbles, etc. there are many videos/tutorials around. |:Make sure that your base game is installed and able to run before running this installer.
Use fake_np to sign VHBL.ISO with your base game.
The base game must NOT be a crappy minis or 3.18 exploit game (that includes not using Arcade Darts as the base).
Place the signed VHBL.ISO (end result should be EBOOT.PBP) into NPUZ00097SLOT00 (or NPEZ00053SLOT00).
Update PATH.TXT to the path of your base game.
So if Uno EU is your base game, place this in PATH.TXT:
ms0:/PSP/GAME/NPEH00020
Transfer NPUZ00097SLOT00 (or NPEZ00053SLOT00) and VHBL01234 to your Vita.
If you get a red screen, transfer the Arcade Darts save back and check LOG.TXT to see where it fails.
If you get a green screen, rebuild the Vita database and launch your base game, VHBL should launch if you use a good base game.
FW336_VHBL_bubble_SOURCE.zip
here's the exploit + the base made only for USA version
http://youtu.be/I5Oel2nTB_c?t=11m6s
in the tutorial teaches (UNO)
do same with Ape Quest [USA]
https://anonfiles.com/file/8529e7b9245f ... 0683091b26
ARK-2 Arcade Darts VHBL [USA] + Gamebase Ape Quest DEMO [USA]
White Screen Fix
Press Home and Continue the Game!
Thank you! I just did this, using the NPEZ00053SLOT00 save slot since I'm in EU, and it worked absolutely flawlessly! You're an absolute lifesaver matesidnei55 wrote:jalapenotrick wrote:First of all: Cannot believe I got lucky enough to already own an exploit game before it got announced for once. Thanks for the guide!
Second: I've used this method to install VHBL on my Vita via Arcade Darts, and apparently I can actually use this exact same exploit to do install Ark-2 as well by just swapping out the VHBL.ISO for an ARK2.ISO and then swapping their savedata folders also before continuing on as normal, at least according to what I've read online.
However, I can't seem to find the Ark-2 savedata folder mentioned to swap with the VHBL one I downloaded from this thread. Does anyone know where I could go about getting it? Or if there's a full tutorial yet for installing Ark-2 using Arcade Darts the same way as this?
Sorry if this is considered off topic for the thread.
The method I did was the following
I used the Ape Quest Base to Generate BOOT.PBP file
so that I used fake_np
ARK2.ISO I created the EBOOT.PBP
then copy EBOOT.PBP the folder "NPUZ00097SLOT00"
Transfer the folderCode: Select all
Edit PATH.TXT ms0:/PSP/GAME/NPUG80061
"NPUZ00097SLOT00" And "ARK_12345" with 138MenuL4
White Screen FixGravmatrix