Place the signed VHBL eboot into the exploit save.
Update PATH.TXT to the path of your base game folder.
If you don't know the name of the folder you can check online for the game ID of your game, then use that ID for the path.
For example, Patapon 2 US game ID is UCUS98732, so the path will be ms0:/PSP/GAME/UCUS98732
Make sure the path does NOT end with a slash or new line, an example is already provided.
Also transfer the provided VHBL01234 save.
The provided VHBL should allow you to mess with the file system without needing to rename any folders, so you should now be able to rename/create/delete EBOOT.PBP/PBOOT.PBP, rename/create/delete/move folders in /PSP/GAME, etc.
Update v3.2: (removed v3.3 since it doesn't work)
Added listing ms0:/ to the log.
v3.2:
FW336_Patapon2_US_VHBL_install_v3.2.zip
FW336_Patapon2_EU_VHBL_install_v3.2.zip
FW336_Patapon2_JP_VHBL_install_v3.2.zip
Older:
[spoiler]Update v3.1:
Logs content from ms0:/PSP and ms0:/PSP/GAME
v3.1:
FW336_Patapon2_US_VHBL_install_v3.1.zip
FW336_Patapon2_EU_VHBL_install_v3.1.zip
FW336_Patapon2_JP_VHBL_install_v3.1.zip
Update v3:
Fixed some checks, etc.
v3:
FW336_Patapon2_US_VHBL_install_v3.zip
FW336_Patapon2_EU_VHBL_install_v3.zip
FW336_Patapon2_JP_VHBL_install_v3.zip
Update v2:
should now check if the base game folder is already renamed, which should now fix the 0x80010002 error.
v2:
FW336_Patapon2_US_VHBL_install_v2.zip
FW336_Patapon2_EU_VHBL_install_v2.zip
FW336_Patapon2_JP_VHBL_install_v2.zip
v1:
FW336_Patapon2_US_VHBL_install.zip
FW336_Patapon2_EU_VHBL_install.zip
FW336_Patapon2_JP_VHBL_install.zip[/spoiler]
VHBL source:
FW336_VHBL_bubble_SOURCE.zip
EU version tested and confirmed working by The Z.
[spoiler][/spoiler]
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