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pyMenu Wallpaper

VHBL (Vita Half Byte Loader) is an open source tool to load PSP homebrews on the Playstation Vita.
VHBL can be downloaded at http://wololo.net/vhbl
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ind3x-gosu
Posts: 116
Joined: Sun Aug 26, 2012 10:44 am

pyMenu Wallpaper

Post by ind3x-gosu »

vHBL/eCFW pyMenu Wallpapers

I made a Version of my yMenu Wallpapers to fit for pyMenu.

Preview:
Image

Monochrome-Wallpaper:
(BG_0.PNG, BG_1.PNG, BG_....PNG, BG_N.PNG)

[spoiler]Image
FILE LINK (Right-click - save target as)

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FILE LINK (Right-click - save target as)

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FILE LINK (Right-click - save target as)

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FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)[/spoiler]

Color-Wallpaper:
(BG_0.PNG, BG_1.PNG, BG_....PNG, BG_N.PNG)

[spoiler]Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)[/spoiler]

Game-Wallpaper:
(BG_0.PNG, BG_1.PNG, BG_....PNG, BG_N.PNG)

[spoiler]Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)

Image
FILE LINK (Right-click - save target as)[/spoiler]

All-in-One PSD Download

All Copyrights of the Backgrounds belong to the creators of the wallpapers.
I just resized them and added the bars!


More Wallpapers and styles coming soon.
If you have ideas for new motives and / or styles let me know and i will look into it.

Have fun with them!
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Last edited by ind3x-gosu on Sun Jan 06, 2013 12:29 pm, edited 4 times in total.
TelcoLou
Posts: 436
Joined: Fri Apr 20, 2012 7:10 pm
Location: Directly Above Middle Earth

Re: pyMenu Wallpaper

Post by TelcoLou »

Hey! These are very nice; thanks for the share! 8-)
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TelcoLou ..... Playing Video Games since 1977, and still going strong!
DarkCrows
Posts: 177
Joined: Tue Apr 05, 2011 7:50 am
Location: malaysia

Re: pyMenu Wallpaper

Post by DarkCrows »

great theme! :)

thanks
ps3 slim 4.21
Psp 2000 6.60 pro/me
PlaystationVita 1.81 TN-HEN
AF4N
Acid_Snake
Retired Mod
Posts: 3100
Joined: Tue May 01, 2012 11:32 am
Location: Behind you!

Re: pyMenu Wallpaper

Post by Acid_Snake »

I like em
and if you guys don't know, you can have all of them at the same time
just name them BGx.PNG, where x is a number from 0 to 9
everytime pyMenu starts it will randomly choose one of them and use it til the next time it loads
ind3x-gosu
Posts: 116
Joined: Sun Aug 26, 2012 10:44 am

Re: pyMenu Wallpaper

Post by ind3x-gosu »

Acid_Snake wrote:I like em
and if you guys don't know, you can have all of them at the same time
just name them BGx.PNG, where x is a number from 0 to 9
everytime pyMenu starts it will randomly choose one of them and use it til the next time it loads
Really didn't knew this, good to know :)
Is DEFAULTBG.PNG ignored then?
Or do I have to remove it when I want to have changing BG's?
Acid_Snake
Retired Mod
Posts: 3100
Joined: Tue May 01, 2012 11:32 am
Location: Behind you!

Re: pyMenu Wallpaper

Post by Acid_Snake »

no, it's not ignored
what pymenu does is create a list of all the available backgrounds (DEFBG.PNG plus all the BGx.PNG you have) and then randomly chooses one, if there is no BGx.PNG then naturally the only thing pyMenu has to choose from is DEFBG.PNG
I also forgot to say that you can also have BGx.JPG, so you can have about 21 different backgrounds (DEFBG.PNG + BGx.PNG + BGx.JPG)
ind3x-gosu
Posts: 116
Joined: Sun Aug 26, 2012 10:44 am

Re: pyMenu Wallpaper

Post by ind3x-gosu »

Update: Fixed the width of the Shadow where the menu-list is.
It was a little bit to slender, now it should look better.
I also converted the naming, most of the wallpapers can now be used without renaming.
(except the last two game wallpapers, BG10.PNG and BG11.PNG)
Acid_Snake
Retired Mod
Posts: 3100
Joined: Tue May 01, 2012 11:32 am
Location: Behind you!

Re: pyMenu Wallpaper

Post by Acid_Snake »

just came across this thread once again, all these wallpapers are nice, I'll tell minimur12 to use them for future themes
Minimur12
Posts: 1097
Joined: Sat Sep 01, 2012 2:22 pm

Re: pyMenu Wallpaper

Post by Minimur12 »

awesome pics dude, ill make themes out of them in a min :D
I'm not on the forum much, if you want to let me know about something, shoot me a PM!
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