So after examining the PSP homebrew community and discovering my love of programming and Lamecraft, I have created a new game - completely separate from Lamecraft - that attempts to create a richer port of Minecraft (with some bonus stuff!). While this technically doesn't belong in Lamecraft, it is very much inspired and related to it.
[IMPORTANT]: I do not know if this works on the Vita (possibly VHBL). If someone could please confirm this it would be amazing.
[Download]
- Release Version 0.0.3a is available here: https://github.com/NT-Bourgeois-Irides ... g/v0.0.3a
- NOTE: Buggy on physical hardware!!! Patched in upcoming v0.0.4a
[Source Code]
This has been completely re-written, and is not covered by Drakon's GPL as it is not a mod of Lamecraft... but I'll probably still use the GPL license.
It also uses a few pieces and parts from Drakon's Aurora engine (Mathematics).
https://github.com/NT-Bourgeois-Irides ... s/ReCraft
[Project Roadmap]
Code: Select all
V0.0.4a - Chunks and Player Editing - New Basic Blocks
V0.0.5a - Sky Effects - Sun Moon Clouds Stars Day Cycle
V0.0.6a - Overall Effects - Shaking Camera - Head bobbing - Vignette - Hand - Moving Hand
V0.0.7a - Realism Effects - Tonemap, Color Grade, Cross Process, ? DOF ?, ? Motion Blur ?, ? Light Shaft ?
V0.0.8a - Procedural Generation - Noise, Trees, Water, and a 256 x 256 world
V0.0.9a - Cave Generation - Realistic Caves - Ore Spawn
V0.0.10a - INFINITE TERRAIN
V0.0.11a - Biome Generation
V0.0.12a - Globe Generation - An Earth Sized World
V0.0.13a - Realistic Generation - An Accurate World
V0.0.14a - Saveable Worlds
V0.1a - Final World Tweaks - Structures - Plants - And Chunk Updates