Advertising (This ad goes away for registered users. You can Login or Register)

Why can 6.60 not be permapatched?

Forum rules
Forum rule Nº 15 is strictly enforced in this subforum.
Locked
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: Why can 6.60 not be permapatched?

Post by fate6 »

Our good friends the IPL and Pre-IPL would like a word with you :-)
Advertising
Image
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
jack52032
Posts: 379
Joined: Thu Dec 19, 2013 1:17 am

Re: Why can 6.60 not be permapatched?

Post by jack52032 »

Wolfmade wrote:
fate6 wrote:Our good friends the IPL and Pre-IPL would like a word with you :-)
What did the update from 6.20 change which made the permapatch incompatible then?
Patched a exploit? you can have permanent cfw on hackable psps
Advertising
Omega2058
Developer
Posts: 246
Joined: Tue Sep 28, 2010 4:27 am
Contact:

Re: Why can 6.60 not be permapatched?

Post by Omega2058 »

CIPL will never be compatible with PSP 3000 or PSP Go because of the newer Pre-IPL. It adds on more security checks for official IPLs. This is also why Pandoras Battery doesn't on the PSP 3000 as well.
Taronish3
Posts: 802
Joined: Sun Oct 09, 2011 7:36 am

Re: Why can 6.60 not be permapatched?

Post by Taronish3 »

there is cfw permanent for psp 1000 2000 only on 6.600 cfe but some thing got patched in 6.30 that broke compati of it.
i love my psvita wololo site rocks . PSVITA h-encore enso 3.65 PlayStation® waiting for ps3 emu on PS vita
Trophies
Image
PSNTrophy
Image
Omega2058
Developer
Posts: 246
Joined: Tue Sep 28, 2010 4:27 am
Contact:

Re: Why can 6.60 not be permapatched?

Post by Omega2058 »

Wolfmade wrote:
Omega2058 wrote:CIPL will never be compatible with PSP 3000 or PSP Go because of the newer Pre-IPL. It adds on more security checks for official IPLs. This is also why Pandoras Battery doesn't on the PSP 3000 as well.
That's not what I'm asking.
It applies to 6.3x and 6.60 as well, so it's close enough.
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: Why can 6.60 not be permapatched?

Post by fate6 »

iirc the reason for the 6.20 perma is an oversight on how the modules are loaded, You can mod one of them to load our own custom ones.
Don't remember all the details but SCE added more checks so we can't do that on anything above 6.20.
Image
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
Rahim-US
Guru
Posts: 95
Joined: Thu Jun 30, 2011 8:53 pm
Contact:

Re: Why can 6.60 not be permapatched?

Post by Rahim-US »

codestation wrote:
I managed to make 6.20 TN-D permanent on my PSP-1000. Too bad 6.35 isn't exploitable because its using new signature check.
I am afraid 6.3x kernel won't accept fake signature because extra signature checks are performed in the new ECDSA keys.
-VF
Locked

Return to “Programming and Security”