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Maybe *new usermod exploit ?

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St33lDr4g0n
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Re: Maybe *new usermod exploit ?

Post by St33lDr4g0n »

JeoWay wrote:
St33lDr4g0n wrote:Nice find katsu :mrgreen:
Why mr. green? :mrgreen:
I'm trying to get him to frown :mrgreen: (I meant Mr. Green)
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JeoWay
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Re: Maybe *new usermod exploit ?

Post by JeoWay »

Oh I see. [off/topic] :mrgreen:
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whiteassassin97
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Re: Maybe *new usermod exploit ?

Post by whiteassassin97 »

hey guys? is it real? come on, if it is, why is everyone not serious about it?? i m a noob and wanna know about it :shock: :shock: :shock:
Theredbaron
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Re: Maybe *new usermod exploit ?

Post by Theredbaron »

whiteassassin97 wrote:hey guys? is it real? come on, if it is, why is everyone not serious about it?? i m a noob and wanna know about it :shock: :shock: :shock:
Its rewl, but not coming out for some time. It ie just a poc for jow. Plus no reason to release yet.


There are at least 3 exploits ready to be released I do believe. Just not for a bit I hope. Not till sony adds something.
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JeoWay
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Re: Maybe *new usermod exploit ?

Post by JeoWay »

At the same time, the game has to import proper functions for VHBL to work anyhow.
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artmaze7
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Re: Maybe *new usermod exploit ?

Post by artmaze7 »

Theredbaron wrote:
artmaze7 wrote:Hopefully vHBL soon! :D
Hopefully not. Let's way till Sony adds something new. Or at least till games start being released that need an update.

That is one of the reasons I didn't use the new update. Why, 2.02 can do just about anything 2.06 can.
I meant in his progress for him to port vHBL for his exploit, not release it to the public. I agree that if he can port vHBL to his exploit that he should wait till a completely newer vita firmware.
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JeoWay
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Re: Maybe *new usermod exploit ?

Post by JeoWay »

artmaze7 wrote:
Theredbaron wrote:
artmaze7 wrote:Hopefully vHBL soon! :D
Hopefully not. Let's way till Sony adds something new. Or at least till games start being released that need an update.

That is one of the reasons I didn't use the new update. Why, 2.02 can do just about anything 2.06 can.
I meant in his progress for him to port vHBL for his exploit, not release it to the public. I agree that if he can port vHBL to his exploit that he should wait till a completely newer vita firmware.
Or we can gain up about 10 VHBL exploits (Lots of users look).
So everytime a new FW is released, we release them on Wednesdays (Normally takes them 72 hours to remove and they don't touch the store on the weekends) That gives users more time to grab it ;)
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DMTea
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Re: Maybe *new usermod exploit ?

Post by DMTea »

isn't it possible to see what system calls each PsMini/PSP Game uses, then find which ones will lead to KExploits?
Guize I can haz kernal cuz i got purtty cmd window to say stuffs.
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Re: Maybe *new usermod exploit ?

Post by Theredbaron »

DMTea wrote:isn't it possible to see what system calls each PsMini/PSP Game uses, then find which ones will lead to KExploits?
Kexploits have nothing to do with the game save exploit. It doesn't matter what system call the games uses, as the Kexploit is at the emulated PSP level, not the actual game level.

It would be easier to try and find Kexploits just about any other way then starting off on vhbl. You need to know MIPS programing to find them.
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