[RELEASE] FBA4PSP MOD v12.5.4
Posted: Mon Jun 26, 2017 8:10 am
Last month i stumbled upon this great FBA port to PSP https://sourceforge.net/projects/fba4psp/ and messed with the source code. Then i found out this pure MIPS written A68K core (MC68000 cpu emulator) https://github.com/dmitrysmagin/fba-a32 ... k/mips32r1 given the common mips architecture between PSP and A320, i ported the A68K core back to PSP and voila, it worked. I wanted to polish the emu some more but sadly it seems it is over my capabilities to do more. I still did a few touches here and there most notably changing the scaling filter from bilinear to point which gets rid of awful blurring of pixels.
It is based on R49 of original FBA4PSP which was never released as a binary afaik. Includes PGM, Cave, CPS, Seta, Sega, Konami and some more cores. Gamelist is included. Cave cames were heavily tested, other games not so much. Please report back any incompatible games, errors etc. Also if you are a PSP dev, i would like to work with you.
binary(supported gamelist is included, create a ROMS directory and put your roms in it): https://transfer.sh/ldFnR/FBA4PSPv12.5.4.zip
source (I havent polished it yet, but here it goes anyways in case i neglect to do so in the future): https://transfer.sh/15Z5fu/fba4psp-code ... 062017.zip
It is based on R49 of original FBA4PSP which was never released as a binary afaik. Includes PGM, Cave, CPS, Seta, Sega, Konami and some more cores. Gamelist is included. Cave cames were heavily tested, other games not so much. Please report back any incompatible games, errors etc. Also if you are a PSP dev, i would like to work with you.
binary(supported gamelist is included, create a ROMS directory and put your roms in it): https://transfer.sh/ldFnR/FBA4PSPv12.5.4.zip
source (I havent polished it yet, but here it goes anyways in case i neglect to do so in the future): https://transfer.sh/15Z5fu/fba4psp-code ... 062017.zip