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[RELEASE] Snes9xTYL Mod 171017

Running old school games on your PSP? It's definitely possible
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esmjanus
Posts: 32
Joined: Thu Jun 09, 2011 10:15 pm
Location: Mexico

[RELEASE] Snes9xTYL Mod 171017

Post by esmjanus »

This is a fork from 173210/snes9xTYL and has the following changes:

snes9xTYL Mod 171017.

- Fixed a bug on snes9xTYL Mod 171008 that may corrupt savestates on some games.
- Fixed a bug on Super Mario RPG that was causing graphical glitches on battles if speedhacks from snesadvance.dat were not enabled.
- Improved accuracy of Super FX emulation.
- Replaced SA1 option on MISC->Hack/debug menu for SFX overclock to control speed/accuracy.
- Added a new option to adjust sound volume level on SOUND menu (Higher values can cause noise on some games).
- Added compatibility for SD Gundam GX, and Top Gear 3000/The Planet's Champ TG3000.
- Fixed Dungeon Master.
- Added speedhack for Ace o Nerae (and his english translation: Aim for the Ace v1.2) from snes9x 3DS.
- Added Brunnis input lag fix from snes9x2010 (Reduce input lag by 1 frame).

Important: Make sure to backup your SAVES and/or S9XTYLSAVES folders just in case something goes wrong. Previous version 171008 has a bug that may corrupt savestates on some games so It was deleted.

If someone still have issues with savestates on snes9xTYL Mod 171017, let me know please. Thanks.
Changelog older versions
snes9xTYL Mod 170828
-Improved sound emulation.
-Fixed a bug on Super Double Dragon (If START button was pressed, the second player was activated and controlled by the same gamepad).
-Fixed Fire Emblem: Genealogy of the Holy War/Seisen no Keifu english translation.
-Fixed Mega Man X3: Zero Project romhack.
-Added some optimize compiler options, thanks to @reprep for the help.
-Minor changes and optimizations.

snes9xTYL Mod 170727.
-Fixed Speed hacks option that wasn't saved separately for each game.
-Added optimizations for SA1 games.**
-Added support for Super Mario World VLDC 9 romhack.**
-Added code to apply hardcoded speedhack patches for the main CPU and SA1 games.**
-Added instructions to specifically allow games to wake the SA1 chip from the main CPU.**
-Implemented SA1 sleep speedhack on the following games:**
Super Mario RPG.
Kirby’s Dreamland.
Jikkyou Oshaberi Parodius.
Kirby Super Star.
Marvelous.
Super Robot Taisen.
Panic Bomber World.
Dragon Ball Hyper Dimension.
SD Gundam Next.
Power Rangers Zeo.
Daisenryaku Expert 2.
Masters New Augusta 3.
Bass Fishing.
J96 Dream Stadium.
Shining Scorpion.
Pebble Beach New.
PGA European Tour.
SD F1 Grand Prix.
-Minor changes and optimizations.
**Changes based on snes9x 3DS

snes9xTYL Mod 170521.
-Fixed getting back to XMB menu at starting the emulator due to a wrong Heap size on ME version. Thanks to kylon for the advice.
-Fixed savestates.
-Fixed SAVES folder detection.
-Enabled PSP Clockspeed change on ME version.
-Enabled adhoc/netplay suppport.
-Added standby/sleep mode on ME version, but it is disabled during netplay to prevent losing adhoc connection.
-Optimized Offset per Tile renderer, this gives an speed boost on some games like StarFox, Tetris Attack, Kirby's Avalanche, Strike Gunner STG, etc. Thanks to snes9x_3DS by bubble2k16.
Download: https://github.com/esmjanus/snes9xTYL/releases
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Last edited by esmjanus on Wed Oct 18, 2017 1:02 am, edited 6 times in total.
Joel16
Posts: 914
Joined: Wed Oct 12, 2011 8:47 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Joel16 »

Nice work!

Glad to see people still working on PSP homebrews :)
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"Forever in darkness, a guardian devil."
lusid
Posts: 10
Joined: Tue Feb 08, 2011 6:15 am

Re: [RELEASE] Snes9xTYL Mod 170521

Post by lusid »

dang fine work. Fixed my favorite bug and Starfox has never been this close to playable.
Thank you.
Nemo1984
Posts: 60
Joined: Thu Mar 23, 2017 10:56 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Nemo1984 »

Excellent release! Thank you very much!
luck
Posts: 218
Joined: Sun May 22, 2011 5:49 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by luck »

thanks

added here
Nismo
Posts: 23
Joined: Tue Jul 26, 2011 7:08 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Nismo »

Doesn't work for me, PSP-1000 CFW 6.60 ME.

Tested both versions of snes9xTYL Mod 170521.

s9xTYLcm_mod_170521 try to load the game until psp shutdown, it happens with all my games.
s9xTYLmecm_mod_170521 gives error when trying to load game, "couldn't allocate memory", it happens with all my games.

I'm playing with s9xTYLmecm 0.4.2 without problems. Any help please?

Regards.

Edit: tested Snes9xTYLcm Rev. 091127 MOD R28 and it's working for me too, so there must be some problem with s9xTYLcm_mod_170521.
Butcher
Posts: 317
Joined: Mon Dec 12, 2016 11:58 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Butcher »

on 6.60 PRO-C work perfect on 2x PSP 200x
Nismo
Posts: 23
Joined: Tue Jul 26, 2011 7:08 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Nismo »

Yes, maybe it's a problem of the low memory from PSP-1000 model, but older versions are working, only latest version doesn't work.
esmjanus
Posts: 32
Joined: Thu Jun 09, 2011 10:15 pm
Location: Mexico

Re: [RELEASE] Snes9xTYL Mod 170521

Post by esmjanus »

Nismo wrote:Yes, maybe it's a problem of the low memory from PSP-1000 model, but older versions are working, only latest version doesn't work.
What older versions have you tested and works for you?
If you haven't done it yet, Could you try with mecm and cm versions of rev 27 please? https://github.com/173210/snes9xTYL/releases/tag/r27
Nismo
Posts: 23
Joined: Tue Jul 26, 2011 7:08 pm

Re: [RELEASE] Snes9xTYL Mod 170521

Post by Nismo »

As I said in one of my previous posts, I have tested Snes9xTYLcm MOD R26 and s9xTYLmecm 0.4.2 (no mod version) working without problems.

I have tried R27, when I press X to load a game, PSP freezes and shutdown, it doesn't show the blue boxes with loading messages, just freezes and shutdown.
R28 from github link you provided it's working but unstable, with screen freezes in some games like captain commando, it was working very well in 0.4.2 (no mod). Also when launching emulator it's always asking for creating the saves dir, even if the saves dir already in memory stick.
On Snes9xTYL Mod 170521 no problems with saves dir and it almost show some loading messages inside a blue box (checksum, loading settings...) PSP freezes and shutdown while showing loading default settings blue box.

R26 it's working perfect, it load games without problems and no screen freezes.

There's no one emulator version than if I select Ltrigger+Rtrigger for menu, it doesn't work. This is for mod and original (no mod) emulators too.

Remember this is a PSP-1000 with 6.60 ME firmware.

Regards.
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