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Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 17, 2010 4:02 am
by TragicTheBlubbering
Aconcit wrote:It seems EmuMaster isn't booting up anymore from 109. Although the revision isn't released on Wololo's blog I thought I'd mention it in case nobody notices.
It works fine for me, what is your psp model and fw? Which exploit are you using to launch hbl? These things make a huge difference.

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 17, 2010 10:29 am
by Aconcit
Oh sorry, I'll remember that for next time. I'm using HBL on a PSP 3001 with 6.31 firmware.

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 17, 2010 3:48 pm
by TragicTheBlubbering
Ah I see, I'm on the same psp but with 6.20 patapon. The best thing you can do is use one of the debug builds of hbl to generate a dbglog and post it on the testing forum so the devs can see what the problem is and hopefully fix it. ;)

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 24, 2010 8:43 pm
by iSWORD
Woow !!
Mr.X wrote:- changed _hook_sceKernelExitDeleteThread to actually call
sceKernelExitDeleteThread because it is available through p5 stubs now, this
should fix freezing in JellyCar
Thanks JJS ;)

Can I ask a VERY NOOB question ?!! :lol:
After downloading "R110 (Set)-Mr. X.rar", I see three version of HBL:
110 (NoNIDs)
110 (Distrib)
110 (Debug)
Which one is recommended for a normal user (I don''t need to debug anything) ?! (Where I can use wMenu)
Sorry for the NOOB question :oops: , but I don't usually use this topic's reversions (I only download newer reversions when they're posted on wololo's blog)

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 24, 2010 8:46 pm
by jc_gargma
R110 Distrib would be the one for a standard (Non-tester) user.
For wMenu, I pulled the \hbl\menu folder from an older wololo release and put it into the same place in Mr.X's release.

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 24, 2010 8:47 pm
by m0skit0
Also keep in mind that with no debug activated, no support from devs at all.

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 24, 2010 9:21 pm
by iSWORD
Thanks m0skit0, jc_gargma.. And I re-apologize for the silly question..
I'll be playing Jelly Car for about 2 hours today xD

Edit:
On r109, After exiting gpSP (The version that replaces the exit button to show its menu) I won't be able to use the exit button after exiting the emulator (I can use the force exit buttons -Or the triangle button- to exit HBL anyway but I just wanted to tell HBL devs..)

Re: Compiled HBL Binaries and Related Discussion

Posted: Wed Nov 24, 2010 10:14 pm
by TragicTheBlubbering
iSWORD wrote:Thanks m0skit0, jc_gargma.. And I re-apologize for the silly question..
I'll be playing Jelly Car for about 2 hours today xD

Edit:
On r109, After exiting gpSP (The version that replaces the exit button to show its menu) I won't be able to use the exit button after exiting the emulator (I can use the force exit buttons -Or the triangle button- to exit HBL anyway but I just wanted to tell HBL devs..)
Just re-enable the the home button in the gpSP menu the option is in "misc". Anyway the devs already know, JJS discusses it here. ;)

Re: Compiled HBL Binaries and Related Discussion

Posted: Sat Nov 27, 2010 12:11 am
by iSWORD
BTW, Jelly Car still crashes (However it takes longer time till the crash occurs).. I'll be using the debug version and post the log file soon..

Re: Compiled HBL Binaries and Related Discussion

Posted: Sun Nov 28, 2010 8:06 pm
by CoreRaiserNL
jelly car works fat version
but chicken invaders not anymore lol