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[W.I.P.]PSPortalo

The biggest PSP Homebrew competition ever.
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Rapier838
Posts: 32
Joined: Mon Feb 21, 2011 4:54 pm

Re: [W.I.P.]PSPortalo

Post by Rapier838 »

I don't think it's that kind of portal.
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Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
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Re: [W.I.P.]PSPortalo

Post by Drakon »

irfanhb7 wrote:Are you using the psp internet browser for this :?:
No no - you messed something up. :D It's not www portal for psp, it's normal game written in c++.
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Cynder2011
Posts: 86
Joined: Sat Jan 15, 2011 2:31 am

Re: [W.I.P.]PSPortalo

Post by Cynder2011 »

dauphin327 wrote:Woah awsome,Get me back if you could give me an beta!!! :D
same for me this looks good.
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HBL Tester
Posts: 123
Joined: Thu Sep 30, 2010 10:39 am
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Re: [W.I.P.]PSPortalo

Post by (|EcLiPsE|) »

I love portal and i've finish it 3-4 times :lol: ;Anyway if you make this working like on pc you can win the contest.
Maxine
Banned
Posts: 21
Joined: Tue Apr 05, 2011 12:34 pm

Re: [W.I.P.]PSPortalo

Post by Maxine »

I'm impressed with the outcome. Looking good.
keane
Posts: 66
Joined: Wed Mar 16, 2011 7:38 pm

Re: [W.I.P.]PSPortalo

Post by keane »

Any updates on the project? ;)
incpdo
Posts: 17
Joined: Tue Apr 05, 2011 9:48 am

Re: [W.I.P.]PSPortalo

Post by incpdo »

it would be nice a demo so we can tell you a review of what you have done with game so far. I think looks incredible , but if you are in two incredible looking proyects (lamecrafter being one of course) will you be able to finish one?. I really apreciate your effort doing this , specially with this quality of work but we might expect a demo soon so we can test as users your homebrew.

Regards and Good luck!
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: [W.I.P.]PSPortalo

Post by Drakon »

I will probably only finish one project on time(some unexpected this are going on right now) and it probably will be Lamecraft. For PsPortal only thing that left are moving picked objects by portals - not so easy to code. I have it almost implemented correctly but there are still some errors. I will post demo as soon it's possible.
Ragin Raiden
Posts: 128
Joined: Wed Jan 26, 2011 3:05 pm
Location: Puerto Rico

Re: [W.I.P.]PSPortalo

Post by Ragin Raiden »

Dude,both your projects are awesome,maybe tomorrow il make a custom eboot for this
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Dunnow
Posts: 378
Joined: Fri Dec 31, 2010 2:55 pm

Re: [W.I.P.]PSPortalo

Post by Dunnow »

Drakon wrote:I will probably only finish one project on time(some unexpected this are going on right now) and it probably will be Lamecraft. For PsPortal only thing that left are moving picked objects by portals - not so easy to code. I have it almost implemented correctly but there are still some errors. I will post demo as soon it's possible.
Woah demos for both of them will be rlly c00l, just to test them and see how they run and maybe even give you ideas or list bugs it has to be fun & helpfull
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