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[WIP] PRO ONLINE

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Re: [WIP] PRO ONLINE

Postby BlitzKing16 » Wed Apr 11, 2012 6:14 am

Coldbird could you please try to fix the crashing on dissidia Duodecim I would really appreciate it.
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Re: [WIP] PRO ONLINE

Postby lordscales91 » Wed Apr 11, 2012 7:45 am

Xian Nox wrote:
lordscales91 wrote:Hi Coldbird, I have some suggestions for make this homebrew better... For play PSP games online using the Adhoc system there exist already alternatives, tunneling services like Xlink Kai. I Suggest that it will be great to make the homebrew interact with the Xlink Kai network. You can contact them here http://www.teamxlink.co.uk/ surely they will help you by giving to you some API or whatever (I hope so...).
No, no, no, no, no, hell no. This is not making it better, this is making it unusable. Also, you have no idea how xlink kai works, and how PRO Online works. If you did, you'd know that the way Coldbird does it is much better. If you knew, you'd know how meaningless this would be.


Okay, if you say so, I trust you

Xian Nox wrote:
lordscales91 wrote:Also will be great to contact with Neur0n for creating a client compatible on his CF, so the users of the CF ME will be able to enjoy this system :D .
:| Once complete, the project will be open-source anyway, so anyone who wants it integrated in their CFW will be able to do so, under the terms of the GPL iirc.


I will be waiting for that :D
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Re: [WIP] PRO ONLINE

Postby Coldbird » Wed Apr 11, 2012 9:29 am

I'm not locking alternative firmwares out of my network.
All they need to implement for things to work is the high memory layout procfw uses for retail titles.

However don't expect me to debug or help with the problems you get running this on another firmware.

So yeah. No anti me protection in my code or something.

About duodecim crash, problem resolved.
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PSP N-1000 ✔ / 6.20 PRO NIGHTLY ✔ / PRO ONLINE ✔

READ THE TRUTH ABOUT THE VITA KERNEL EXPLOIT
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Re: [WIP] PRO ONLINE

Postby Joker » Wed Apr 11, 2012 11:37 am

Your work is amazing, keep it up.
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Re: [WIP] PRO ONLINE

Postby BlitzKing16 » Fri Apr 13, 2012 1:19 am

So about that naruto/dbz
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Re: [WIP] PRO ONLINE

Postby stevealexanderames » Sat Apr 14, 2012 12:40 pm

Coldbird, i'm following your (amazing) work :D just like one year ago when PRO CFW hit the scene

there's just two things i'd like to know:
- do you think you'll release soon an official (not nightly) version of PRO-C? (i know probably it's the 100000th time you read this question)
- i'm not very into RPGs, what about a metal slug anthology testing?

thank you :)

EDIT: got the answer for the 2dn question on the prometheus forum :mrgreen:
PSP 3004 3G 6.20 PRO Permanent
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Codestation wrote:Image
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Re: [WIP] PRO ONLINE

Postby Gothic4 » Sat Apr 14, 2012 10:51 pm

Will this work on psp fat?
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Re: [WIP] PRO ONLINE

Postby fate6 » Sat Apr 14, 2012 10:57 pm

Gothic4 wrote:Will this work on psp fat?


in short

no not enough RAM :|
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Re: [WIP] PRO ONLINE

Postby hippi97 » Mon Apr 16, 2012 6:45 am

So can we get this? or is it still under private beta?

Sorry for noob question :oops:
My game consoles:
Spoiler
PSP model: 3004 [Model: 03g]
Firmware: 6.60 PRO-B10
Ps vita
Firmware: 1.81
I also have PS3, XBOX, Gameboy, Gameboy andvance sp and Gameboy Micro
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Re: [WIP] PRO ONLINE

Postby noname120 » Mon Apr 16, 2012 10:06 am

You can get the latest beta from there:
http://forum.prometheus.uk.to/viewtopic.php?f=2&t=23
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