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System menu plugin not working on PSP Go

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Suad
Posts: 5
Joined: Thu Jun 09, 2011 5:38 pm

System menu plugin not working on PSP Go

Post by Suad »

So I ordered a PSP Go last week and instantly downgraded to 6.20 and installed all my Plugins and Emus. Problem is System menu won't work, whatever I tried. I was on neur0ns ME, on the most recent ME 2.3 and on PRO-C2 and even tried 6.61 with system menu mod 0.3. When I install and activate the plugin and press select nothing will happen and sometimes, when connecting to my computer a check and repair message pops up, when using Windows and I have to deactivate the plugin by manually shutting down the device and entering the recovery, or by editing VSH.text. What I did not try so far: everything below 6.20 and between 6.20 and 6.61. I also tried system menu in an own folder, like cxmb, or just like every other plugin in seplugins folder. I ordered a MS M2 for "further investigation" but unfortunately it seems I've ordered a corrupt card. I really love the plugin and system menu not working on my device bothered me, so I thought why not ask the pros. In both threads, system menu v10 by plum and the system menu mod thread, I noticed there is another guy with the same problem, but it didn't get solved so far.
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Suad
Posts: 5
Joined: Thu Jun 09, 2011 5:38 pm

Re: System menu plugin not working on PSP Go

Post by Suad »

bump
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smithsf0x
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Posts: 265
Joined: Sat Jan 31, 2015 3:37 pm
Location: Görmänie

Re: System menu plugin not working on PSP Go

Post by smithsf0x »

Have you wrote the right path? -> ms0: for Memory Stick and ef0: for internal flash memory ?
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Suad
Posts: 5
Joined: Thu Jun 09, 2011 5:38 pm

Re: System menu plugin not working on PSP Go

Post by Suad »

Yep, everythimg's in its place. Tried even ef0 seplugins system_menu system_menu.prx and ef0 seplugins system_menu.prx, didn't help. It seems to be the exact same Problem user QuaDog had here viewtopic.php?f=28&t=10812&start=80. Unfortunately my new MS did not arrive yet.
Suad
Posts: 5
Joined: Thu Jun 09, 2011 5:38 pm

Re: System menu plugin not working on PSP Go

Post by Suad »

Now that's just unbelievable, but Plugin's workin' from MS. Still out of curiosity, anybody any idea, why not from system storage?
ch3wt0ys
Posts: 112
Joined: Wed Mar 25, 2015 6:29 am
Location: ???, ???
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Re: System menu plugin not working on PSP Go

Post by ch3wt0ys »

I don't have a Go to test or anything, I'll see if I can pick up a cheap one online.

Have you tried using the installer included along with putting the files in seplugins?

Want to double check and make sure the files are where they are defined in the code.

Code: Select all

// vsh.txt
#define VSH_TXT_PATH_MS					"ms0:/seplugins/vsh.txt"
#define VSH_TXT_PATH_EF					"ef0:/seplugins/vsh.txt"

// backup vsh.txt
#define VSH_TXT_BACKUP_PATH_MS			"ms0:/seplugins/backup_vsh.txt"
#define VSH_TXT_BACKUP_PATH_EF			"ef0:/seplugins/backup_vsh.txt"

// dir_path
#define SYSTEM_MENU_DIR_PATH_MS			"ms0:/seplugins/system_menu"
#define SYSTEM_MENU_DIR_PATH_EF			"ef0:/seplugins/system_menu"

// prx_path
#define SYSTEM_MENU_PRX_PATH_MS			"ms0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_EF			"ef0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_FLASH		"flash0:/kd/system_menu.prx"

// conf_path
#define SYSTEM_MENU_CONF_PATH_MS		"ms0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_EF		"ef0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_FLASH		"flash0:/kd/system_menu_conf.txt"

// bin_path
#define SYSTEM_MENU_BIN_PATH_MS			"ms0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_EF			"ef0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_FLASH		"flash1:/system_menu_conf.bin"
Don't worry about flash though, installer handles that, wouldn't risk trying to move anything there.
PSP-3001 4G : 6.20 LME-2.3
PS Vita PCH-1001 (Wifi Model) : 3.51 OFW
PS Vita PCH-1101 (3G Model) : 3.18 OFW
PS4 : 2.51 OFW
helltoast
Posts: 34
Joined: Wed Oct 06, 2010 4:21 am

Re: System menu plugin not working on PSP Go

Post by helltoast »

Nope, doesn't work on my 6.60 Go either. I get the same same thing, VSH menu won't even show up and I have to manually edit VSH.txt/remove the plugin and coldboot the device in order to 'fix' it. Tried the installer, too.
ch3wt0ys wrote:Want to double check and make sure the files are where they are defined in the code.

Code: Select all

// vsh.txt
#define VSH_TXT_PATH_MS					"ms0:/seplugins/vsh.txt"
#define VSH_TXT_PATH_EF					"ef0:/seplugins/vsh.txt"

// backup vsh.txt
#define VSH_TXT_BACKUP_PATH_MS			"ms0:/seplugins/backup_vsh.txt"
#define VSH_TXT_BACKUP_PATH_EF			"ef0:/seplugins/backup_vsh.txt"

// dir_path
#define SYSTEM_MENU_DIR_PATH_MS			"ms0:/seplugins/system_menu"
#define SYSTEM_MENU_DIR_PATH_EF			"ef0:/seplugins/system_menu"

// prx_path
#define SYSTEM_MENU_PRX_PATH_MS			"ms0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_EF			"ef0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_FLASH		"flash0:/kd/system_menu.prx"

// conf_path
#define SYSTEM_MENU_CONF_PATH_MS		"ms0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_EF		"ef0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_FLASH		"flash0:/kd/system_menu_conf.txt"

// bin_path
#define SYSTEM_MENU_BIN_PATH_MS			"ms0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_EF			"ef0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_FLASH		"flash1:/system_menu_conf.bin"
Maybe that's the problem? It's ms0 for the Go's internal storage too, not ef0.
ch3wt0ys
Posts: 112
Joined: Wed Mar 25, 2015 6:29 am
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Re: System menu plugin not working on PSP Go

Post by ch3wt0ys »

helltoast wrote:Nope, doesn't work on my 6.60 Go either. I get the same same thing, VSH menu won't even show up and I have to manually edit VSH.txt/remove the plugin and coldboot the device in order to 'fix' it. Tried the installer, too.
ch3wt0ys wrote:Want to double check and make sure the files are where they are defined in the code.

Code: Select all

// vsh.txt
#define VSH_TXT_PATH_MS					"ms0:/seplugins/vsh.txt"
#define VSH_TXT_PATH_EF					"ef0:/seplugins/vsh.txt"

// backup vsh.txt
#define VSH_TXT_BACKUP_PATH_MS			"ms0:/seplugins/backup_vsh.txt"
#define VSH_TXT_BACKUP_PATH_EF			"ef0:/seplugins/backup_vsh.txt"

// dir_path
#define SYSTEM_MENU_DIR_PATH_MS			"ms0:/seplugins/system_menu"
#define SYSTEM_MENU_DIR_PATH_EF			"ef0:/seplugins/system_menu"

// prx_path
#define SYSTEM_MENU_PRX_PATH_MS			"ms0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_EF			"ef0:/seplugins/system_menu/system_menu.prx"
#define SYSTEM_MENU_PRX_PATH_FLASH		"flash0:/kd/system_menu.prx"

// conf_path
#define SYSTEM_MENU_CONF_PATH_MS		"ms0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_EF		"ef0:/seplugins/system_menu/system_menu_conf.txt"
#define SYSTEM_MENU_CONF_PATH_FLASH		"flash0:/kd/system_menu_conf.txt"

// bin_path
#define SYSTEM_MENU_BIN_PATH_MS			"ms0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_EF			"ef0:/seplugins/system_menu/system_menu_conf.bin"
#define SYSTEM_MENU_BIN_PATH_FLASH		"flash1:/system_menu_conf.bin"
Maybe that's the problem? It's ms0 for the Go's internal storage too, not ef0.
The installer scans both, so it shouldn't matter, just as long as the directory tree is correct.

Are you using 6.60 PRO or ME?
PSP-3001 4G : 6.20 LME-2.3
PS Vita PCH-1001 (Wifi Model) : 3.51 OFW
PS Vita PCH-1101 (3G Model) : 3.18 OFW
PS4 : 2.51 OFW
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