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[Release] Alice in: Pasta Crocket

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240-185
Posts: 8
Joined: Wed Jun 26, 2013 11:16 am

[Release] Alice in: Pasta Crocket

Post by 240-185 »

Hi,

This is my second production for PSP: Alice in PastaCrocket. The first was a Mille Bornes coded in 2009/2010. THis game by coded during "AC" party which was held near Paris this month of April 2014.
You must destroy a lemon pie by smashing a ball into it. However, the lemon pie will fight back by sending… Well, you can have a preview HERE (Warning: barbaric language spoken!).

[spoiler]Image[/spoiler]

Tested on 5.50 GEN-D PSP 1000/2000 and OFW 6.60 PSP-3000.
Feedback on PSP GO and Vita's PSP Emulator are welcome. General feedback is also welcome.

Some minor graphical glitches are noticed in PPSSPP, they don't affect the game that much (excepted the fact that if the emulator is detected two mini-games won't trigger and will be replaced by one which works with PPSSPP).

Source code is also available on demand, but reading it is as dangerous as playing the game. Everything else is explained with the README.

***DOWNLOAD LINK***
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Last edited by SMOKE on Wed Apr 16, 2014 2:16 pm, edited 1 time in total.
Reason: Please place large images in spoilers
UnLuck3R
Posts: 193
Joined: Sun Dec 22, 2013 12:53 pm

Re: [Release] Alice in: Pasta Crocket

Post by UnLuck3R »

quite great :D
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Black PSP-1007|6.60ME
Black PSVita 1007 Wifi/3G|3.65 HENkaku Enso

CSPSP1.92+(c1)
Malachi
Posts: 131
Joined: Fri Feb 11, 2011 10:28 pm

Re: [Release] Alice in: Pasta Crocket

Post by Malachi »

What an interesting homebrew. May I see the source? Feel free to PM me.
saiyan x
Posts: 79
Joined: Mon Oct 31, 2011 1:17 pm
Contact:

Re: [Release] Alice in: Pasta Crocket

Post by saiyan x »

Nice homebrew
abdou005
Posts: 431
Joined: Mon May 21, 2012 12:39 pm

Re: [Release] Alice in: Pasta Crocket

Post by abdou005 »

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240-185
Posts: 8
Joined: Wed Jun 26, 2013 11:16 am

Re: [Release] Alice in: Pasta Crocket

Post by 240-185 »

Malachi wrote:What an interesting homebrew. May I see the source? Feel free to PM me.
Sure, as long as I don't see it circulating on the intarweb.

-=-=-=-=-=

By the way, I've corrected some minor bugs. The last version is v1.02. Check your version by launching the credits and download again the game if the version differs.
Same link.
fouadtjuhmaster
Posts: 764
Joined: Sat Jan 01, 2011 12:27 am
Location: Segangan, Oriental, Morocco
Contact:

Re: [Release] Alice in: Pasta Crocket

Post by fouadtjuhmaster »

Nice! Great job!
Image
Malachi
Posts: 131
Joined: Fri Feb 11, 2011 10:28 pm

Re: [Release] Alice in: Pasta Crocket

Post by Malachi »

240-185 wrote:
Malachi wrote:What an interesting homebrew. May I see the source? Feel free to PM me.
Sure, as long as I don't see it circulating on the intarweb.

-=-=-=-=-=

By the way, I've corrected some minor bugs. The last version is v1.02. Check your version by launching the credits and download again the game if the version differs.
Same link.
Thank you. I will not re-release your code what-so-ever. I just like to look at source code while I have nothing to do at work.
240-185
Posts: 8
Joined: Wed Jun 26, 2013 11:16 am

Re: [Release] Alice in: Pasta Crocket

Post by 240-185 »

After six months of sleep, I decided to release the final version of the thing:
Final version (v1.2).

- When Kim Jong Eun's face appears, the game does something now.
- Shoop da Whoop's sequence has been changed. Instead of mashing buttons, you must now protect the planet by moving left or right.
- New mini-game added.
- New defeat animation.
- Fixed a glitch where you could still send stars after the pie had died.
- SONIC.EXE mini-game made harder.
- The source code is now provided with the game, without restrictions! Try to understand it and make your own mod!
Same link to download it, which is in the OP.
fouadtjuhmaster
Posts: 764
Joined: Sat Jan 01, 2011 12:27 am
Location: Segangan, Oriental, Morocco
Contact:

Re: [Release] Alice in: Pasta Crocket

Post by fouadtjuhmaster »

in love with this project... I wish I could run on Android
Image
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