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Coded Arms - Best FPS

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zack0niel
Posts: 88
Joined: Sat Jul 12, 2014 4:38 am

Re: Coded Arms - Best FPS

Post by zack0niel »

Yep they do use the run down setting in the first tile set of levels, they are I think 3 or 4 tile sets 1 for each section. They probably did that since all the level layouts are randomly genereted along with pick ups so it keeps the game challenging, I dont know if this is the case in coded arms 2. Would be great to play it on a vita since all the keys are customizable, sadly that will never ever happen:(, the auto aim settings are great but dont compare to dual sticks.
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UraniumDude
Posts: 48
Joined: Sun Mar 17, 2013 3:29 am

Re: Coded Arms - Best FPS

Post by UraniumDude »

Best FPS game I have played when the psp came out.
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ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: Coded Arms - Best FPS

Post by ali_ihsan21 »

Although its too repetative Coded Arms has great graphics and unqiue style with random maps.

Another science fiction FPS that I like is NOVA and sure Battlefront 2 is a classic, I wish all other shooter games would have the option to choose between 1st and 3rd person view, is it that hard for God's sake to make this ?

All other FPSs are second world war games as far as I know such as Medal of Honor, Call of Duty and Brothers in Arms.

Socoms, Metal Gear vs are 3rd person shooters.
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b2p1mp
Posts: 764
Joined: Fri Aug 24, 2012 3:40 pm
Location: USA

Re: Coded Arms - Best FPS

Post by b2p1mp »

Coded Arms I and 2 (Contagion) play great on the Vita with dual analogs. Great games. Both games are fun.
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ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: Coded Arms - Best FPS

Post by ali_ihsan21 »

b2p1mp wrote:Coded Arms I and 2 (Contagion) play great on the Vita with dual analogs. Great games. Both games are fun.
Never played Coded Arms 2, I thought it was for another platform. But Im sure its in the archieve, back in the boom I got all the games. I'll try it tonight.

edit: Matrix type virtual reality theme of the game is great but all that hacking and intercom chats scr..ing the shooter fun.

I cant decide whether its good to have auto aim or not because positive side is even when the enemy move you dont have to move the weapon negative side; sometimes when I want to change my target or hit something explosive near the target its turning into a problem.

And last thing but maybe most important grenade has to be a unique button instead of in the weapons row. Its inefficent to select grenade during a battle.
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
Legion
Posts: 27
Joined: Mon Sep 28, 2015 12:07 pm

Re: Coded Arms - Best FPS

Post by Legion »

By far the best effort on the psp.
The game is epic and felt very well thought thru.
There is a coded arms 2, it delivers a fps that is more traditional with detailed levels, but it cannot compare to the gameplay of the first.
Visually coded 2 is really nice but they dropped the random generated levels that gave so much replay ability.
ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: Coded Arms - Best FPS

Post by ali_ihsan21 »

Legion wrote:By far the best effort on the psp.
The game is epic and felt very well thought thru.
There is a coded arms 2, it delivers a fps that is more traditional with detailed levels, but it cannot compare to the gameplay of the first.
Visually coded 2 is really nice but they dropped the random generated levels that gave so much replay ability.
I'm playing coded arms 2 contagion nowadays and stucked at mission 9. Do you know somewhere I can find help ?

YouTube and gamefaq didn't worked.
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
Legion
Posts: 27
Joined: Mon Sep 28, 2015 12:07 pm

Re: Coded Arms - Best FPS

Post by Legion »

yeah this is the problem with coded 2.
it's hard and people don't like that.
ali_ihsan21
Posts: 683
Joined: Wed Jan 26, 2011 11:04 am

Re: Coded Arms - Best FPS

Post by ali_ihsan21 »

Legion wrote:yeah this is the problem with coded 2.
it's hard and people don't like that.
Game flew like a river till here but it locked me in a room and enemies never ending although my ammunition end no matter how much I care. There is a trick in the middle in the room which I couldn't figure out yet
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
Legion
Posts: 27
Joined: Mon Sep 28, 2015 12:07 pm

Re: Coded Arms - Best FPS

Post by Legion »

Disable the 4 force fields... this takes some first class walking.
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