Look forward to your help
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Yeah this doesn't work. Its an actual legit game save I have I want decrypted. i don't have the game anymore but i want to pick up where I left off.LS7 wrote:You can decrypt them i believe with this method which is probably the same method as mr gas trick. I have not tested just grabbed for you guys
https://m.reddit.com/r/vitahacks/commen ... save_data/
This method doesn't currently work for games with two TitleID's (See: Gundam Breaker 3.)samsara wrote:This simplified method works all the time for me for all my games:
Note the title ID of the game. I'll call it TITLEID here.
If it's a cart game, insert cart now.
Go to ux0:patch/ and check if there is a folder named TITLEID already.
If it exists, rename it to something else, TITLEID_bck for example.
Go to ux0:app and check for MLCL00001, this is moleculeshell btw. Copy the folder MLCL00001 to ux0:patch.
Rename MLCL00001 in the patch folder to TITLEID.
Run the game and it will load moleculeshell instead.
Use FTP to transfer the content from savedata0: to your computer. This is the decrypted savedata.
This savedata can then be injected using rincheat's savedata import. Copy the decrypted savedata to:
ux0:/data/rinCheat/TITLEID_SAVEDATA ex. PCSG00215_SAVEDATA.
Use rincheat to import. Enjoy!
This method does not allow asset decryption, only savedata.