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How really half-life on Vita?

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
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MuskratDesman
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Joined: Fri Jan 29, 2016 12:09 pm

How really half-life on Vita?

Post by MuskratDesman »

There have already been attempts to port Half-life on the psp, but the port is left unplayable. How realistic is it to expect the first part of Half-life will be ported on the PS Vita, if it is already ported to android (Xash3D)?
Could that someone do?
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dmaskell92
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Location: New York

Re: How really half-life on Vita?

Post by dmaskell92 »

I have it on Nvidia Shield. What a crazy good game to have on mobile.
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MooMooMan
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Re: How really half-life on Vita?

Post by MooMooMan »

I think it's very possible that a port would both run good and be released. Just give it some time, I'm sure someone is already working on it. Half-Life is such a great game. Have either of you played the Black Mesa remake? Looks amazing.
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dmaskell92
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Joined: Tue Mar 12, 2013 5:07 pm
Location: New York

Re: How really half-life on Vita?

Post by dmaskell92 »

MooMooMan wrote:I think it's very possible that a port would both run good and be released. Just give it some time, I'm sure someone is already working on it. Half-Life is such a great game. Have either of you played the Black Mesa remake? Looks amazing.
Not yet, but IIRC the Android Port I have is ported from SourceHD, which looks kinda amazing on a (5-inch) display with 1280x720. Is Black Mesa a mod? If so I can probably run it on Android too.
Does it quit? If not, then it's legit... Too legit.

Nvidia Shield Portable 48gb
Dreamcast: SEGA Sports - 80gb IDE HDD
4k PS3 Super Slim OFW 4.82
1k PSP: 6.60 ME-2.3
1K PSVita: Ensō 32GB - 64GB SD2VITA - 128GB PSVSD
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