I just created a wallpaper for half byte loader menus and psp home wallpaper;
http://www.mediafire.com/i/?uwmwtv2qed7yg6m
Reply if you like it!!!
Search found 353 matches
- Fri Dec 10, 2010 8:04 am
- Forum: Half Byte Loader
- Topic: My First Wallpaper for HBL
- Replies: 1
- Views: 1942
- Fri Dec 10, 2010 12:19 am
- Forum: Programming and Security
- Topic: Game Icons?
- Replies: 4
- Views: 2722
Re: Game Icons?
Yes, it is 144x80 and it is a .png
heres the download link;
http://www.mediafire.com/?z1wmaswq2ij967w
heres the download link;
http://www.mediafire.com/?z1wmaswq2ij967w
- Thu Dec 09, 2010 12:43 pm
- Forum: Programming and Security
- Topic: Game Icons?
- Replies: 4
- Views: 2722
Game Icons?
Whenever i look a helloworld on the XMB menu with an ICON0 it shows it as corrupted but when i look at a helloworld on the XMB without an ICON0 it shows the No pic .png as ICON0 and shows the title.
- Tue Dec 07, 2010 2:37 pm
- Forum: Programming and Security
- Topic: Need Help with error?
- Replies: 5
- Views: 3203
Re: Need Help with error?
amazing how things fall apart with 1 stupid ";".
anyway thanks iSword,
wow i thanked you twice in 1 day, (i for the changing the XMB title for a game and now for this)
anyway thanks iSword,
wow i thanked you twice in 1 day, (i for the changing the XMB title for a game and now for this)
- Tue Dec 07, 2010 2:26 pm
- Forum: Programming and Security
- Topic: Need Help with error?
- Replies: 5
- Views: 3203
Re: Need Help with error?
oh sorry, ok i edited it, it says it above on my first post now. Or you could simply read it here; psp-gcc -I. -ID:/pspsdk/psp/sdk/include -O2 -G0 -Wall -D_PSP_FW_VERSION=150 -c -o main.o main.c main.c: In function 'main': main.c:72: error: expected ';' before 'sceKernelExitGame' make: *** [main.o] ...
- Tue Dec 07, 2010 2:24 pm
- Forum: Programming and Security
- Topic: Source code for Quake?
- Replies: 5
- Views: 3470
Re: Source code for Quake?
tnx, iSWORD it worked!!!
i never knew PBP Unpacker could do that, i though it was meant for like changing ICON0 and stuff like that.
anyway thanks
i never knew PBP Unpacker could do that, i though it was meant for like changing ICON0 and stuff like that.
anyway thanks
- Tue Dec 07, 2010 2:14 pm
- Forum: Programming and Security
- Topic: Need Help with error?
- Replies: 5
- Views: 3203
Need Help with error?
OK i made this thing; #include <pspkernel.h> #include <pspdebug.h> #include <pspctrl.h> #include <pspdisplay.h> PSP_MODULE_INFO("Hello World", 0, 1, 2); #define printf pspDebugScreenPrintf #define Wait sceKernelDelayThread #define CLS pspDebugScreenClear #define setBGColor pspDebugScreenSetBackColor...
- Tue Dec 07, 2010 1:52 pm
- Forum: Programming and Security
- Topic: Source code for Quake?
- Replies: 5
- Views: 3470
Re: Source code for Quake?
I know about PBP Unpacker, but i dont know how to edit those files, i think they are, Param.sfo and Data.psp
@iSword; the link doesnt work and i already visited that website
@iSword; the link doesnt work and i already visited that website
- Tue Dec 07, 2010 1:25 pm
- Forum: Programming and Security
- Topic: Source code for Quake?
- Replies: 5
- Views: 3470
Source code for Quake?
Ok i have Quake v3_WIP (HARDWARE video), and i am a perfectionist so i would like to change the XMB name to simply Quake v3,
so anybody know where can i get the source code?
so anybody know where can i get the source code?
- Sat Dec 04, 2010 3:44 pm
- Forum: General
- Topic: What is Semi Brick And Brick
- Replies: 8
- Views: 5303
What is Semi Brick And Brick
I just wanted to ask, What does a semi brick look like and what is the difference between it and BRICK<DEAD.
Peace out!!!
Peace out!!!