Just a small question: does ME firmwares also have the suspend bug for pops lower than 3.80? Apparently VF is not focusing his time at popsloader as much now. Popsdeco, do you have any insight about the suspend bug?
EDIT: I also vote for popsdeco's build to be fully integrated to the googlecode base.
Search found 68 matches
- Sat Oct 29, 2011 6:25 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
- Thu Oct 27, 2011 4:05 pm
- Forum: Plugins
- Topic: Difference between Popsloader V4f and v4f1
- Replies: 2
- Views: 3418
Re: Difference between Popsloader V4f and v4f1
The only change from 4f to 4f1 is simply the complete implementation of changeset 6043b4ffdfed from the official popsloader. popsdeco apparently missed some things at 4f. Mind you, the readme lists 4f1 as 4g. The 4f1 is very stable at higher firmwares, but it still have the suspend bug for pops lowe...
- Mon Sep 19, 2011 3:39 am
- Forum: Plugins
- Topic: CXMB for 6.60 ME released *UPDATE*
- Replies: 44
- Views: 66912
Re: CXMB for 6.60 ME released *UPDATE*
Does this work on PRO CFW too?
- Fri Sep 02, 2011 1:21 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
Re: Official POPSLoader v3 Released
nope... use popsdeco'sstevealexanderames wrote:the Official V3 version does support ME too?
btw for now i'll stick to V4E u.u
- Tue Aug 30, 2011 6:12 pm
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
Re: Official POPSLoader v3 Released
Did a test on the same Brave Fencer Musashi EBOOT: 3.71/2 are not fixed. Maybe the result varies?popsdeco wrote:aww, it seems suspend issue fixed for 3.71/2 pops... never know the reason bah...
- Fri Aug 26, 2011 9:31 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
Re: POPSLoader v2 Released
heh, actually 50%. common/conf.c's get_disc_id() isn't updated and pops_bridge isn't merged yet. Official popsloader v3 is released... it seems that your get_disc_id() has been integrated. Maybe you should do a fork, so we would have 2 builds: one for PRO only and the other with ME support. EDIT: s...
- Thu Aug 25, 2011 3:34 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official Release of 6.20, 6.35, 6.39, 6.60 PRO B9
- Replies: 67
- Views: 29971
Re: Official Release of 6.20, 6.35, 6.39, 6.60 PRO B9
Is it possible that I'm the only one having this problem with 6.60 and the CIPL flasher? Again, I'm using the fixed version and on a 1001. This is what I'm getting: http://code.google.com/p/procfw/issues/detail?id=229#c2 And again, I AM USING the fixed version. At least the version posted here. che...
- Wed Aug 24, 2011 6:40 pm
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: PRO's Popsloader Released
- Replies: 85
- Views: 32733
Re: PRO's Popsloader Released
Can any body help me out I have a psp 3001 3g CFW 6.20 pro-B8 , I fallowed the read me on the popsloader I have 340, 371, 401, 503, 620, and the 639 modules and when I load the ps1 EBOOT and I try all the FW modules, the screen is just all black I have everything where its supposed to be I read a f...
- Wed Aug 24, 2011 11:02 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
Re: POPSLoader v2 Released
[edit] OK, so... perhaps DOCUMENT.DAT handling. 3.30pops ends with myIoOpen: ms0:/PSP/GAME/CAT_Pops/SLPS00022/DOCUMENT.DAT 0x40000001 -> 0x80010002 4.01pops writes myIoOpen: ms0:/PSP/GAME/CAT_Pops/SLPS00022/DOCUMENT.DAT 0x40000001 -> 0x80010002 myIoOpen: ms0:/PSP/GAME/CAT_Pops/SLPS00022/DOCUMENT.DA...
- Wed Aug 24, 2011 3:50 am
- Forum: Custom Firmwares (HEN/CFW/LCFW)
- Topic: Official POPSLoader v3 Released
- Replies: 317
- Views: 303601
Re: POPSLoader v2 Released
I downloaded the last version in here: http://code.google.com/p/popsloader/ Dumped the 2 Impose files from 4.01 firmware from here http://freeplay.halfmoon.ws/fw/updates/ Dumped the files from 3.71,3.72 and 3.90, at first i tried using 3.90 and it worked until the New Game/Continue Screen,but there...