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by DMTea
Fri Mar 29, 2013 4:11 am
Forum: Vita Half Byte Loader
Topic: GBA emulator on VHBL(how i did it)
Replies: 12
Views: 8274

Re: GBA emulator on VHBL(how i did it)

i can get the emulator to run but the sound isnt right ... its like its only using 1 channel... i get the sfx but not the music.... The Apache Exploit doesn't give much RAM I guess, I noticed other emu's having problems so I set the render as Software and it seemed to fix most issues with Sega Gens...
by DMTea
Wed Mar 27, 2013 10:22 pm
Forum: Vita Half Byte Loader
Topic: GBA emulator on VHBL(how i did it)
Replies: 12
Views: 8274

Re: GBA emulator on VHBL(how i did it)

I placed my gba bios were the eboot is, I used two different bios. Bith times gpsphone said I need the bios, do I need to unzip the install.zip. Place bios then zip in back up ? Yes, and when zipping the Folder, make sure the Compression is set to STORE and not NORMAL. Normal compression will not w...
by DMTea
Wed Mar 27, 2013 10:13 pm
Forum: Vita Half Byte Loader
Topic: The Official VHBL Homebrews + Downloads Thread
Replies: 1938
Views: 779891

Re: The ORIGINAL VHBL Homebrews + Downloads Thread

Snes9xTYL works with R163. Apache US.

http://i49.tinypic.com/anybzp.jpg

gPSP +Saving of Roms. works with Apache R163 as well.

Block dude, NesterJ, CSPSP, open bricks, PicoDrive all work in R163 Apache US.

Only problem with PicoDrive is choppy sound, but it plays the roms at normal speed.
by DMTea
Tue Mar 26, 2013 4:57 pm
Forum: Vita Half Byte Loader
Topic: Installing Homebrews On VBHL
Replies: 27
Views: 6655

Re: Installing Homebrews On VBHL

hello..i can only see one SAVEDATA that contains the vhbl files ..so where do i install my homebrews??plz help..plz.... Use any other savegame that you can download from the net. Or go to my VHBL thread, and they already have savegames included ;) Learned everything I needed to know in this thread,...
by DMTea
Mon Mar 25, 2013 3:05 pm
Forum: Vita Half Byte Loader
Topic: where is the savedata?
Replies: 6
Views: 1833

Re: where is the savedata?

nanobot77 wrote:hi guys does anyone know where i can download the save data for the apache exploit
IF WE AREN'T THE ONES WHO MAKE THE EXPLOITS...

WHAT MAKES YOU THINK WE WOULD KNOW?

Did you even read the post regarding ninja release's? You can read, correct?
by DMTea
Mon Mar 25, 2013 3:01 pm
Forum: Vita Half Byte Loader
Topic: Apacheoverkill removed
Replies: 13
Views: 4910

Re: Apacheoverkill removed

Err....

Image


Lol it's been voted 20+ times since Ninja Release.


I'd love to see the sales graph for this game. I wonder what was going through playerthree limiteds head when their game started to sell out of the blue :p hehehe.
by DMTea
Sat Mar 23, 2013 4:10 pm
Forum: General
Topic: Eloader
Replies: 5
Views: 1104

Re: Eloader

What firmwares are compadable to run eloader. I was able to run eLoader v1000 in firmware 6.20 TN on a TA088v3 motherboard. Works in 5.03 GEN/MHU/chickHEN. It's used for 1.50 kernel apps that need it. May I ask why you need to run eLoader? http://www.wololo.net/talk/viewtopic.php?f=2&t=9266 Hehehe,...
by DMTea
Sat Mar 23, 2013 3:54 pm
Forum: General
Topic: Eloader
Replies: 5
Views: 1104

Re: Eloader

dragonxtamer596 wrote:What firmwares are compadable to run eloader.
I was able to run eLoader v1000 in firmware 6.20 TN on a TA088v3 motherboard. Works in 5.03 GEN/MHU/chickHEN. It's used for 1.50 kernel apps that need it.

May I ask why you need to run eLoader?
by DMTea
Sat Mar 23, 2013 3:37 pm
Forum: General
Topic: PSP Emu
Replies: 2
Views: 690

PSP Emu

So, I had a question. The PSP Emulator that is in the Vita, is there any way you could increase the speed in which the CPU is set at or Ram limitations/storage.Or is the Emulator so sandboxed its only able to operate at 333MHz w/ 32MB. Reason I ask is because if it were possible to change this you c...
by DMTea
Fri Mar 22, 2013 6:04 pm
Forum: Games
Topic: San Andreas for Vita Soon?
Replies: 29
Views: 7166

Re: San Andreas for Vita Soon?

The ipa for GTA VC isn't over 1.2GB. The vita has enough power to run GTA SA. The PSP 1K runs GTA LCS and VCS @8MB Vram or so?.. The GTA VC on iOS has less cars being generated on screen- ie. optimizations which let you run a semi decent looking game. That's ported to a dual core cpu/gpu. Imagine wh...

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