Search found 16 matches
- Tue Oct 21, 2014 7:11 am
- Forum: Programming and Security
- Topic: PSVita Webkit exploit for 2.60 PoC
- Replies: 68
- Views: 23379
Re: PSVita Webkit exploit for 2.60 PoC
-> http://wololo.net/talk/viewtopic.php?f=63&t=39331&p=368261#p368261 @hoinzy,You will not get the psvita webkit exploit work in ps4, because ps4 use amd 64bit and psvita 32 bits (= IOS32bit exploit). Otherwise, you can adapt macos 64bits version -> ps4: http://packetstormsecurity.com/files/123088/...
- Mon Oct 20, 2014 2:13 pm
- Forum: Programming and Security
- Topic: PSVita Webkit exploit for 2.60 PoC
- Replies: 68
- Views: 23379
Re: PSVita Webkit exploit for 2.60 PoC
Ok this is a little Off-Topic, but obviously related: I quickly tried the PoC on my PS4, and it runs until Error 3 switch, because the array size did not in- or decrease. The u32[] data says : [0,0,0,0,0,0,0,0,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined] But still...
- Mon Oct 08, 2012 8:49 pm
- Forum: Programming and Security
- Topic: PS Vita PSPLink CEF TN
- Replies: 2
- Views: 1697
Re: PS Vita PSPLink CEF TN
Ok thanks, i thought because I saw the USB.prx in the PSP Emu Kernel, that it might be possible. But then, also file-transfer would work. Hmmm too bad
- Mon Oct 08, 2012 8:42 pm
- Forum: Programming and Security
- Topic: PS Vita PSPLink CEF TN
- Replies: 2
- Views: 1697
PS Vita PSPLink CEF TN
Did anyone try out PSPLink in the CEF? As I don't have a PSP anymore, this would be very useful for Exploit finding in ISO's (if thats possible/meaningful?) I'm not familiar with the whole process right now, and I know about the Tutorials, but it would be nice to know if someone else accomplished it...
- Sun Aug 12, 2012 5:09 pm
- Forum: Programming and Security
- Topic: Research on PSM privilege escalation (and a puzzle to solve)
- Replies: 31
- Views: 15216
Re: Research on PSM privilege escalation (and a puzzle to so
Thanks, shame on me, forgot the lib linker flag, now it works seamless.
- Sun Aug 12, 2012 11:35 am
- Forum: Programming and Security
- Topic: Research on PSM privilege escalation (and a puzzle to solve)
- Replies: 31
- Views: 15216
Re: Research on PSM privilege escalation (and a puzzle to so
This might be a dumb question so sorry but, how can i compile your C Code. I'm trying this on Xcode and console, installed glib and included all necessary Include Paths. I get errors that some of the functions (like the obe with mono...in its name) cannot be compiled for neither 32 nor 64 bit. So as...
- Wed Aug 08, 2012 10:26 pm
- Forum: Programming and Security
- Topic: JavaScript, The PSV web browser and Hacking the Vita
- Replies: 14
- Views: 8368
Re: JavaScript, The PSV web browser and Hacking the Vita
Once again, the source is available.
http://www.scei.co.jp/psvita-license/WebKit.tar.gz
The last patch done in this source is back in 2009. I could not figure out the exact version though.
And the slides of the Exploit do not refer to any File/LOC.
http://www.scei.co.jp/psvita-license/WebKit.tar.gz
The last patch done in this source is back in 2009. I could not figure out the exact version though.
And the slides of the Exploit do not refer to any File/LOC.
- Mon Jul 30, 2012 4:16 pm
- Forum: Programming and Security
- Topic: Finding the memory layout of the vita?
- Replies: 112
- Views: 59414
Re: Finding the memory layout of the vita?
File Name : _SceLibMonoBridge-0001_F00_f52a345b.o Format : ELF for ARM (Relocatable) Well i don't think this will work, since the functions will be most probably mapped randomly by the Kernel. Still it's not a direct implication. I know how long it took for Apple and Google to implement the Kernel ...
- Sun Jul 29, 2012 7:57 pm
- Forum: Programming and Security
- Topic: Finding the memory layout of the vita?
- Replies: 112
- Views: 59414
Re: Finding the memory layout of the vita?
Thats another approach i should consider. I forgot to mention that, thanks to LGPL, you can get a copy of the Mono modifications made for the Vita. Just send them an Email (found on the License site). Got my Copy yesterday, there seem to be some interesting stuff in the io.c implementation for the ...
- Sat Jul 28, 2012 7:43 pm
- Forum: Programming and Security
- Topic: Possible hardware approach on finding vita's encryption key
- Replies: 18
- Views: 9527
Re: Possible hardware approach on finding vita's encryption
I think its inappropriate to open another Thread on this so: Regarding the Encryption, was someone else wondering, how fast a downloaded game from psn actually gets decrypted? My installation of the Resistance: Burning Skies Demo (~3,5GB) took only seconds to install. So my conclusion would be...eit...