Search found 25 matches
- Mon Jul 06, 2015 5:50 pm
- Forum: Rejuvenate
- Topic: PSVita homebrew packaging standards discussion
- Replies: 44
- Views: 71092
Re: PSVita homebrew packaging standards discussion
About the homebrew format: 1) PARAM.SFO. It's the same format used from Sony Playstation's OS and it's convenient to continue to use it. XML is a good idea because it's easier to edit, but it requires parsing and can be a little slower and harder to manager. The best idea (imho) is to create an XML2...
- Thu Dec 25, 2014 7:43 pm
- Forum: Programming and Security
- Topic: TUTORIAL to Launch psp games from LiveArea
- Replies: 484
- Views: 149855
Re: TUTORIAL to Launch psp games from LiveArea
Probably a stupid question but from my understanding of what I seen so far is this lets you switch a PSP game you bought on PSN with another PSP game of your choosing as long as it's smaller than the original game, this doesn't allow you to directly access TN-V and VHBL or switch from one exploit g...
- Thu Dec 25, 2014 6:34 pm
- Forum: Programming and Security
- Topic: TUTORIAL to Launch psp games from LiveArea
- Replies: 484
- Views: 149855
Re: TUTORIAL to Launch psp games from LiveArea
Ok, that works, but I don't understand how to pass custom arguments to the bubble..
- Sat Nov 29, 2014 10:25 pm
- Forum: Programming and Security
- Topic: vitasploit - Exploitation Framework
- Replies: 106
- Views: 80637
Re: vitasploit - Exploitation Framework
app0:/eboot.bin is an encrypted SELF right? It's known where the executable is located in RAM? 'cause I cannot find it. At 0x18 of the eboot.bin I found 0x0001A678 (located in SCE header section) and at 0xB8 I found 0x00012e68 (located in ELF header section) but they point to nothing if I sum them t...
- Thu Nov 20, 2014 1:38 pm
- Forum: Programming and Security
- Topic: vitasploit - Exploitation Framework
- Replies: 106
- Views: 80637
Re: vitasploit - Exploitation Framework
Can we only retrive files from ps vita of can we send files too? It's possible but it's useless. SceWebKit process can read only from app0, savedata0 and vs0 but it can write only on savedata0 due to its user-mode privileges. We need a kernel exploit in order to access in r/w on more partitions. Al...
- Wed Nov 19, 2014 1:33 am
- Forum: Programming and Security
- Topic: vitasploit - Exploitation Framework
- Replies: 106
- Views: 80637
Re: vitasploit - Exploitation Framework
Hi, I'm doing some tests and, enabling ROP, keeps reloading index.html until a stroke of luck. It's normal? There is a way to minimize crashes?
- Wed Jun 25, 2014 6:20 pm
- Forum: General
- Topic: ME CFW Recovery & VSHMenu Translation
- Replies: 11
- Views: 5731
Re: ME CFW Recovery & VSHMenu Translation
IT_RECOVERY [spoiler]Disabilitato Abilitato Default Giappone America Europa Corea Regno Unito Messico Australia/Nuova Zelanda Est Taiwan Russia Cina Debug Type I Debug Type II Normale -UMD richiesto- OE isofs -NO UMD- M33 driver -NO UMD- Sony NP9660 -NO UMD- ME driver -NO UMD- Inferno -NO UMD- Conne...
- Mon Feb 04, 2013 12:26 pm
- Forum: TN CEF
- Topic: Project: 6.60 TN-V
- Replies: 898
- Views: 268769
Re: Project: 6.60 TN-V
It looks great! I'll wait a release
- Mon Dec 24, 2012 6:26 pm
- Forum: General
- Topic: PS+ on 1.81
- Replies: 1
- Views: 731
PS+ on 1.81
Hi, I've some PS Vita games downloaded free thanks to PS+. All of them are near to the end of 30 days. Now I bought another 365days card of PS+ from my PS3 but, obviously, the days counter on my Vita is still the same, 'cause the airplane mode constantly actived. Now, how I can update the days count...
- Thu Oct 04, 2012 10:35 pm
- Forum: Programming and Security
- Topic: Help for a possible exploit
- Replies: 10
- Views: 3838
Re: Help for a possible exploit
Okay, I understand the problem. The loader code wasn't 32-bit aligned and now it can be executed without problems. Now I have another problem, where H.BIN can't be loaded. I'm receiving a bus error (instr) after the jr $s0 because the area where I'm loading H.BIN is completely filled by 0x00. I trie...