Advertising (This ad goes away for registered users. You can Login or Register)

Search found 28 matches

by dots_tb
Tue Apr 11, 2017 7:03 pm
Forum: HENkaku
Topic: [RELEASE][DEV] ShipLog
Replies: 5
Views: 2870

Re: [RELEASE][DEV] ShipLog

How did you get net module to properly work in a user plugin? I'm trying to start it on a suprx and i always get a freeze screen on games/homebrews startup whatever call i do to sceNet/sceNetCtl. I did it the same way it was done for vitamin plugins. Its a bit iffy and needs to start when all the n...
by dots_tb
Tue Apr 11, 2017 6:43 pm
Forum: HENkaku
Topic: [RELEASE][DEV] ShipLog
Replies: 5
Views: 2870

Re: [RELEASE][DEV] ShipLog

How did you get net module to properly work in a user plugin? I'm trying to start it on a suprx and i always get a freeze screen on games/homebrews startup whatever call i do to sceNet/sceNetCtl. I did it the same way it was done for vitamin plugins. Its a bit iffy and needs to start when all the n...
by dots_tb
Thu Apr 06, 2017 5:27 pm
Forum: HENkaku
Topic: [RELEASE][DEV] ShipLog
Replies: 5
Views: 2870

[RELEASE][DEV] ShipLog

ShipLog is a series of applications which allows the simple monitoring of vita stdio. This allows developers to monitor their app in situations where using libraries who provide this function are not applicable. Examples of these situations are when the screen is not initialized, drawing to screen i...
by dots_tb
Wed Feb 08, 2017 8:41 am
Forum: Programming and Security
Topic: TaiHEN plugin, help writting to disk
Replies: 0
Views: 1220

TaiHEN plugin, help writting to disk

Is it possible to write to files using a user mode taihen plugin or does it require a kernel mode plugin? I can't seem to get it to write to a log file.
by dots_tb
Wed Sep 14, 2016 5:44 pm
Forum: HENkaku
Topic: [PoC][Release?]SyringE - Networking for plugins
Replies: 6
Views: 4179

Re: [PoC][Release?]SyringE - Networking for plugins

RinCheat implemented a FTP function right after this method was released. ;)
by dots_tb
Wed Sep 07, 2016 5:57 pm
Forum: HENkaku
Topic: [PoC][Release?]SyringE - Networking for plugins
Replies: 6
Views: 4179

Re: [PoC][Release?]SyringE - Networking for plugins

Thanks guys! I'm glad that I could help in someway.
by dots_tb
Wed Sep 07, 2016 2:29 am
Forum: HENkaku
Topic: [PoC][Release?]SyringE - Networking for plugins
Replies: 6
Views: 4179

[PoC][Release?]SyringE - Networking for plugins

I was looking for a solution to loading network modules in a plugin. I have found it. I'm also looking for some help on creating a plugin manager for it or at least a text file with a list. I have pretty big plans for network support ;). EDIT: Just realized I didn't explain what it did. It loads a s...
by dots_tb
Sat Sep 03, 2016 12:35 am
Forum: Programming and Security
Topic: Network Plugins
Replies: 0
Views: 900

Network Plugins

Is it possible to use a plugin(.suprx) to load network functions within a vitamin backup?
EDIT: Never mind, I guess its not possible... yet. Hopefully vitamin 1.2 will support it.
I guess I'm the only one of the vitascene who doesn't follow TheFlow on twitter.
by dots_tb
Sun Aug 28, 2016 5:32 am
Forum: Programming and Security
Topic: Custom URI handling for homebrew?
Replies: 2
Views: 1218

Custom URI handling for homebrew?

Is there a way to handle URI calls to a homebrew within it? As in: 1. Adding an entry into the app.db (like binding "test:" to a homebrew) 2. Typing "test:<string>" in the webbrowser. 3. Then when the homebrew launches, a way to get the <string>. Thanks in advance. Sorry my "tearing" level is worse ...
by dots_tb
Wed Aug 10, 2016 6:05 am
Forum: Programming and Security
Topic: Vita SDL2 - Does it actually work?
Replies: 2
Views: 2086

Re: Vita SDL2 - Does it actually work?

Thanks for replying and sorry for the roughness of the code.

The source can be found here:
https://github.com/dots-tb/VitaSand/
Ya.... I honestly have no idea what I'm doing.

Go to advanced search