Advertising (This ad goes away for registered users. You can Login or Register)

Search found 10 matches

by MasterFeizz
Tue Aug 09, 2016 3:46 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

Ok guys here's the update: https://github.com/masterfeizz/DeSmuME- ... s/tag/v0.2
Most notable changes are: Sound support, DS Homebrew support, some configuration options (frameskip, toggle jit and sound), and an FPS counter (thanks to Xerpi)
by MasterFeizz
Fri Aug 05, 2016 3:40 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

New version has been released: https://github.com/masterfeizz/DeSmuME- ... /tag/v0.01
Basic rom selector implemented (roms must be placed inside ux0/data/desmume) and JIT (dynarec) has been implemented.
by MasterFeizz
Thu Aug 04, 2016 4:04 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

Updated version is up: https://github.com/masterfeizz/DeSmuME-Vita/releases/tag/test-2 This version includes multiple screen layouts ( Landscape, Portrait, and Side by Side ) and saving should work now. The rom still needs to be renamed to game.nds and placed in ux0:/data/desmume To switch between l...
by MasterFeizz
Tue Aug 02, 2016 12:47 pm
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

xerpi wrote:Oh darn I did the same thing: https://github.com/xerpi/desmume-vita
:lol:
EDIT: I actually based some of the stuff on your 3DS port hehe
Lol, If only had I known... I blame github for not showing it on the overview page.
by MasterFeizz
Tue Aug 02, 2016 12:45 pm
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

lololol the 3DS port of DeSmuME is actually a port of the PSP port of DeSmuME :D this is a port of a 3ds port of a psp port of a pc emulator. :D Thanks! The 3DS port is not a port of the PSP, shutterbug ported DSonPSP which was really outdated and didn't have a rasterizer so I ported an up to date ...
by MasterFeizz
Tue Aug 02, 2016 4:29 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

shadowbrony33 wrote:Does this use virtualization or is it using an interpreter? Since the Vita is ARM based like the DS I suppose you could visualize the NDS CPU instead of interpreting it.
It uses an interpreter, I can port the arm to arm jit but the CPU can't be virtualized.
by MasterFeizz
Tue Aug 02, 2016 3:16 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

Re: [Release] DeSmuME - DS Emulator

SonGoku wrote:is it laggy..?
Very, its currently slower than my N3DS port.
by MasterFeizz
Tue Aug 02, 2016 3:14 am
Forum: HENkaku
Topic: [Release] DeSmuME - DS Emulator
Replies: 76
Views: 73027

[Release] DeSmuME - DS Emulator

This is a port of DeSmuME for the Vita. Still very early in development. Roms must be placed inside ux0:/data/desmume/ Updated: Sound support DS homebrew support WIP - Multi threaded rendering (thanks to Xerpi) FPS counter (thanks to Xerpi) Basic rom selection JIT (Dynarec) implemented Video output ...
by MasterFeizz
Mon Jan 04, 2016 2:32 pm
Forum: Homebrew
Topic: Any fullspeed emulators?
Replies: 2
Views: 3342

Re: Any fullspeed emulators?

You should try some of the retroarch cores. If you have kernel access you can use dynarec on some cores, that increases the speed alot.
by MasterFeizz
Sun Nov 08, 2015 4:26 pm
Forum: Homebrew
Topic: [Release] Duke Nukem 3D
Replies: 0
Views: 2053

[Release] Duke Nukem 3D

This is an unofficial port of EDuke32. It is at a playable state, but has many bugs and unimplemented features. At this point the sound is just a temporary solution and has to be re-implemented properly together with the music which has not implemented yet. This has only been tested on a N3DS v9.4 u...

Go to advanced search