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by squall_789
Fri Apr 03, 2015 9:34 am
Forum: Homebrews
Topic: Question about Ninja release for those of using 3.6
Replies: 3
Views: 1793

Re: Question about Ninja release for those of using 3.6

Don't update. Your patapon II base game will stop loading the signed ISO and you other game will not load the savedata on 3.50. The exploit game for 3.50 might eventually lead to more custom bubbles on 3.50. The hack on 3.50 requires you to reload it each time you shutdown. There are no new options...
by squall_789
Thu Apr 02, 2015 6:48 pm
Forum: Homebrews
Topic: Question about Ninja release for those of using 3.6
Replies: 3
Views: 1793

Question about Ninja release for those of using 3.6

Hey Guys. So I got the patapon 2 exploit and the Numblast exploit, one running ARK and the other running VHBL. (patapon 2 uses 2 games of course as 1 is the base game, numblast doesn't need any of that it just runs via itself). All my games are running through those 2, no custom bubbles or anything ...
by squall_789
Mon Mar 02, 2015 10:10 am
Forum: ARK
Topic: ARK PSX Compatibility List
Replies: 329
Views: 196341

Re: ARK PSX Compatibility List

Nobody mentioned PSP games (outside of custom bubbles) because via ARK it appears almost every PSP game works with zero issues.

There is a separate thread for custom bubbles, where compatibility is a loooot lower.
by squall_789
Wed Feb 18, 2015 9:51 pm
Forum: General
Topic: If I update my Vita its going to break ARK and VHBL?
Replies: 4
Views: 1366

Re: If I update my Vita its going to break ARK and VHBL?

I thought there was already a new firmware out. Seems I was wrong then.

Yeah I'll wait it out, I'm sure somebody here will post 'omg my stuff broke' and we'll know pretty quickly.
by squall_789
Wed Feb 18, 2015 4:24 pm
Forum: General
Topic: If I update my Vita its going to break ARK and VHBL?
Replies: 4
Views: 1366

If I update my Vita its going to break ARK and VHBL?

hey Guys. So, this is a pretty simple question, I've got ARK and VHBL on my vita running fine, a bunch of PSP iso's on there and so on. If I want to access the store its going to tell me I can't access the store without updating (I'm on 3.36) as usual, if I update its going to break all the custom f...
by squall_789
Wed Feb 11, 2015 7:22 pm
Forum: Homebrews
Topic: Model/texture Dumper from RAM?
Replies: 4
Views: 2047

Re: Model/texture Dumper from RAM?

It has a debug menu where you can do frame capture yes.
I'm not sure what to do once I get there, nor how to view a texture however, I've got a rough idea but tests don't appear to do anything eventhough it says the polygon name.
by squall_789
Wed Feb 11, 2015 7:01 pm
Forum: Homebrews
Topic: Model/texture Dumper from RAM?
Replies: 4
Views: 2047

Re: Model/texture Dumper from RAM?

A very small number of PS1 games have tools. Not that many PSP games have tools. I've been a member of Xentax for a 9 years now, and I've seen a lot of games come and go, some, such as the MGS series (2,3 and 4) I've been a help in the ripping, but many games that come, if the smarter guys aren't in...
by squall_789
Wed Feb 11, 2015 5:30 pm
Forum: Homebrews
Topic: Model/texture Dumper from RAM?
Replies: 4
Views: 2047

Model/texture Dumper from RAM?

Hey Guys. I know if someone really wants to dump the models they could use a ripper and emulator on PC, or just rip the models themselves but that doesn't work for all games, so I was curious if theres a model or texture dumper via RAM for the PSP. I know the 3DS had one back when it was on 4.x but ...
by squall_789
Mon Feb 09, 2015 10:27 pm
Forum: Homebrews
Topic: base game compatibility
Replies: 102
Views: 52721

Re: base game compatibility

Could we possibly try to turn this into a proper list, where people post to update, but the posts are all compiled into a single list in the first post for example? I'd like to add the following 2. NUMBLAST EU works as the base game for Popolocrois NA THE IMPOSSIBLE GAME does *not* work as a basegam...
by squall_789
Mon Feb 09, 2015 7:19 pm
Forum: Homebrews
Topic: Screenshot capture for PSP/PS1 games?
Replies: 5
Views: 3332

Re: Screenshot capture for PSP/PS1 games?

Thanks corbin92, I'll give that a shot then.

So CWCheat works too huh, interesting, thanks a bunch, sounds like you went a bit out of your way to test, much appreciated.

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